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blockly > blockRendering > ConstantProvider > init
blockRendering.ConstantProvider.init() 方法
根據建構函式中設定的常數,初始化形狀物件。
Signature:
init(): void;
退貨:
void
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上次更新時間:2024-11-08 (世界標準時間)。
[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2024-11-08 (世界標準時間)。"],[[["The `blockRendering.ConstantProvider.init()` method initializes shape objects for block rendering using predefined constants."],["This initialization process is crucial for defining the visual appearance of blocks within Blockly workspaces."],["Calling `init()` ensures that all shape-related properties are correctly configured based on the chosen rendering constants."],["This method has no return value and primarily focuses on internal setup for block visualization."]]],[]]