Google Apps Script

Class Anchor

A widget that represents a simple <a> element. That is, a hyperlink to a different page.

By design, these hyperlinks always open in a new page. Links that reload the current page are not allowed.

Here is an example of how to use this widget:

 
function doGet() {
   var app = UiApp.createApplication();
   // Creates a link to your favorite search engine.
   var anchor = app.createAnchor("a link", "http://www.google.com");
   app.add(anchor);
   return app;
 }
 

Internally, UiApp widgets are built on top of the Google Web Toolkit, and it can sometimes be helpful to look at the GWT documentation directly. You can find the Anchor documentation here.

Methods

MethodReturn typeBrief description
addBlurHandler(handler)AnchorAdd a handler for blur events (losing keyboard focus).
addClickHandler(handler)AnchorAdd a handler for click events.
addFocusHandler(handler)AnchorAdd a handler for focus events (gaining keyboard focus).
addKeyDownHandler(handler)AnchorAdd a handler for key down events.
addKeyPressHandler(handler)AnchorAdd a handler for key press events.
addKeyUpHandler(handler)AnchorAdd a handler for key up events.
addMouseDownHandler(handler)AnchorAdd a handler for mouse down events.
addMouseMoveHandler(handler)AnchorAdd a handler for mouse move events.
addMouseOutHandler(handler)AnchorAdd a handler for mouse out events.
addMouseOverHandler(handler)AnchorAdd a handler for mouse move events.
addMouseUpHandler(handler)AnchorAdd a handler for mouse up events.
addMouseWheelHandler(handler)AnchorAdd a handler for mouse wheel events.
addStyleDependentName(styleName)AnchorSets the dependent style name of this Anchor.
addStyleName(styleName)AnchorAdds a style name to this Anchor.
getId()StringReturns the id that has been assigned to this object.
getTag()StringGets the text tag of this Anchor.
getType()StringGets the type of this object.
setFocus(focus)AnchorExplicitly focus/unfocus this Anchor.
setHTML(html)AnchorSets the HTML content of this Anchor.
setHeight(height)AnchorSets the height of this Anchor.
setHorizontalAlignment(horizontalAlignment)AnchorSet the horizontal text alignment of the display text of this Anchor.
setHref(href)AnchorSet the URL that this Anchor links to.
setId(id)AnchorSets the id of this Anchor.
setName(name)AnchorSet the name of this link, rather than the target.
setPixelSize(width, height)AnchorSets the size of this Anchor in pixels.
setSize(width, height)AnchorSets the size of this Anchor.
setStyleAttribute(attribute, value)AnchorSets one of this Anchor's style attributes to a new value.
setStyleAttributes(attributes)AnchorSets this Anchor's style attributes.
setStyleName(styleName)AnchorSets the style name of this Anchor.
setStylePrimaryName(styleName)AnchorSets the primary style name of this Anchor.
setTabIndex(index)AnchorSets the Anchor's position in the tab index.
setTag(tag)AnchorSets the text tag of this Anchor.
setTarget(target)AnchorSet the target of this link.
setText(text)AnchorSet the display text of this Anchor.
setTitle(title)AnchorSets the hover title of this Anchor.
setVisible(visible)AnchorSets whether this Anchor is visible.
setWidth(width)AnchorSets the width of this Anchor.
setWordWrap(wordWrap)AnchorSet whether this Anchor wraps its text.

Detailed documentation

addBlurHandler(handler)

Add a handler for blur events (losing keyboard focus).

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addBlurHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "blur".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addClickHandler(handler)

Add a handler for click events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addClickHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "click".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // mouse x and y position relative to the widget that fired the event.
   var x = parameter.x;
   var y = parameter.y;
   // mouse x and y position within the browser window's client area.
   var clientX = parameter.clientX;
   var clientY = parameter.clientY;
   // mouse x and y position within the user's display.
   var screenX = parameter.screenX;
   var screenY = parameter.screenY;
   // the mouse button used. Left is 1, right is 2, and middle is 4.
   var button = parameter.button;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addFocusHandler(handler)

Add a handler for focus events (gaining keyboard focus).

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addFocusHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "focus".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addKeyDownHandler(handler)

Add a handler for key down events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addKeyDownHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "keydown".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // what key was pressed. See below for a link explaining what these values mean.
   var charCode = parameter.charCode;
   var keyCode = parameter.keyCode;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information. For an explanation of charCode and keyCode, including what to expect on different browsers, look here.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addKeyPressHandler(handler)

Add a handler for key press events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addKeyPressHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "keypress".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // what key was pressed. See below for a link explaining what these values mean.
   var charCode = parameter.charCode;
   var keyCode = parameter.keyCode;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information. For an explanation of charCode and keyCode, including what to expect on different browsers, look here.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addKeyUpHandler(handler)

Add a handler for key up events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addKeyUpHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "keyup".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // what key was pressed. See below for a link explaining what these values mean.
   var charCode = parameter.charCode;
   var keyCode = parameter.keyCode;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information. For an explanation of charCode and keyCode, including what to expect on different browsers, look here.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addMouseDownHandler(handler)

Add a handler for mouse down events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addMouseDownHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "mousedown".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // mouse x and y position relative to the widget that fired the event.
   var x = parameter.x;
   var y = parameter.y;
   // mouse x and y position within the browser window's client area.
   var clientX = parameter.clientX;
   var clientY = parameter.clientY;
   // mouse x and y position within the user's display.
   var screenX = parameter.screenX;
   var screenY = parameter.screenY;
   // the mouse button used. Left is 1, right is 2, and middle is 4.
   var button = parameter.button;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addMouseMoveHandler(handler)

Add a handler for mouse move events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addMouseMoveHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "mousemove".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // mouse x and y position relative to the widget that fired the event.
   var x = parameter.x;
   var y = parameter.y;
   // mouse x and y position within the browser window's client area.
   var clientX = parameter.clientX;
   var clientY = parameter.clientY;
   // mouse x and y position within the user's display.
   var screenX = parameter.screenX;
   var screenY = parameter.screenY;
   // the mouse button used. Left is 1, right is 2, and middle is 4.
   var button = parameter.button;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addMouseOutHandler(handler)

Add a handler for mouse out events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addMouseOutHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "mouseout".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // mouse x and y position relative to the widget that fired the event.
   var x = parameter.x;
   var y = parameter.y;
   // mouse x and y position within the browser window's client area.
   var clientX = parameter.clientX;
   var clientY = parameter.clientY;
   // mouse x and y position within the user's display.
   var screenX = parameter.screenX;
   var screenY = parameter.screenY;
   // the mouse button used. Left is 1, right is 2, and middle is 4.
   var button = parameter.button;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addMouseOverHandler(handler)

Add a handler for mouse move events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addMouseOverHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "mousover".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // mouse x and y position relative to the widget that fired the event.
   var x = parameter.x;
   var y = parameter.y;
   // mouse x and y position within the browser window's client area.
   var clientX = parameter.clientX;
   var clientY = parameter.clientY;
   // mouse x and y position within the user's display.
   var screenX = parameter.screenX;
   var screenY = parameter.screenY;
   // the mouse button used. Left is 1, right is 2, and middle is 4.
   var button = parameter.button;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addMouseUpHandler(handler)

Add a handler for mouse up events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addMouseUpHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "mouseup".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // mouse x and y position relative to the widget that fired the event.
   var x = parameter.x;
   var y = parameter.y;
   // mouse x and y position within the browser window's client area.
   var clientX = parameter.clientX;
   var clientY = parameter.clientY;
   // mouse x and y position within the user's display.
   var screenX = parameter.screenX;
   var screenY = parameter.screenY;
   // the mouse button used. Left is 1, right is 2, and middle is 4.
   var button = parameter.button;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addMouseWheelHandler(handler)

Add a handler for mouse wheel events.

Note that you can have multiple handlers for the same event on the same widget. They will be called in the order that they were added to the widget, although ServerHandlers may appear to happen simultaneously.

The handler passes back some information to the server about what happened. This information can be accessed as follows:

 
function doGet() {
   var app = UiApp.createApplication();
   var button = app.createButton("a button");
   var handler = app.createServerHandler("handlerFunction");
   button.addMouseWheelHandler(handler);
   app.add(button);
   return app;
 }

 function handlerFunction(eventInfo) {
   var parameter = eventInfo.parameter;
   // the type of event, in this case "mousewheel".
   var eventType = parameter.eventType;
   // the id of the widget that fired this event.
   var source = parameter.source;
   // mouse x and y position relative to the widget that fired the event.
   var x = parameter.x;
   var y = parameter.y;
   // mouse x and y position within the browser window's client area.
   var clientX = parameter.clientX;
   var clientY = parameter.clientY;
   // mouse x and y position within the user's display.
   var screenX = parameter.screenX;
   var screenY = parameter.screenY;
   // the mouse button used. Left is 1, right is 2, and middle is 4.
   var button = parameter.button;
   // whether the various modifier keys were also pressed (true or false)
   var shift = parameter.shift;
   var alt = parameter.alt;
   var ctrl = parameter.ctrl;
   var meta = parameter.meta;
 }
 
In addition, the values of certain widgets can be sent up with the event as well, as "callback elements." See the documentation of ServerHandler for more information.

Parameters

NameTypeDescription
handlerHandlerthe handler to execute when the event occurs. This can be a ClientHandler or a ServerHandler.

Return

Anchor — the Anchor itself, useful for chaining.


addStyleDependentName(styleName)

Sets the dependent style name of this Anchor.

This is useful for debugging but is otherwise of minimal use since there is no way to use custom stylesheets in UiApp.

Parameters

NameTypeDescription
styleNameStringthe new style name.

Return

Anchor — the Anchor itself, useful for chaining.


addStyleName(styleName)

Adds a style name to this Anchor.

This is useful for debugging but is otherwise of minimal use since there is no way to use custom stylesheets in UiApp.

Parameters

NameTypeDescription
styleNameStringthe new style name.

Return

Anchor — the Anchor itself, useful for chaining.


getId()

Returns the id that has been assigned to this object.

This can be used in conjunction with app.getElementById() to retrieve a reference to this object.

Return

String — the id that has been assigned to this object


getTag()

Gets the text tag of this Anchor.

Return

String — the text tag.


getType()

Gets the type of this object.

Return

String — the object type


setFocus(focus)

Explicitly focus/unfocus this Anchor.

Only one widget can have focus at a time, and the widget that does will receive all keyboard events.

Parameters

NameTypeDescription
focusBooleanwhether the Anchor should have the current focus.

Return

Anchor — the Anchor itself, useful for chaining.


setHTML(html)

Sets the HTML content of this Anchor.

Parameters

NameTypeDescription
htmlStringthe new HTML

Return

Anchor — the Anchor itself, useful for chaining.


setHeight(height)

Sets the height of this Anchor.

Parameters

NameTypeDescription
heightStringthe new height in any CSS unit such as "10px" or "50%".

Return

Anchor — the Anchor itself, useful for chaining.


setHorizontalAlignment(horizontalAlignment)

Set the horizontal text alignment of the display text of this Anchor.

Parameters

NameTypeDescription
horizontalAlignmentHorizontalAlignmentthe desired alignment, such as UiApp.HorizontalAlignment.CENTER.

Return

Anchor — the Anchor itself, useful for chaining.


setHref(href)

Set the URL that this Anchor links to.

Parameters

NameTypeDescription
hrefStringthe new URL.

Return

Anchor — the Anchor itself, useful for chaining.


setId(id)

Sets the id of this Anchor.

Parameters

NameTypeDescription
idStringthe new id, which can be used to retrieve the Anchor from app.getElementById(id).

Return

Anchor — the Anchor itself, useful for chaining.


setName(name)

Set the name of this link, rather than the target. This allows the link to be used for internal hyperlinking within the app.

Parameters

NameTypeDescription
nameStringthe new name.

Return

Anchor — the Anchor itself, useful for chaining.


setPixelSize(width, height)

Sets the size of this Anchor in pixels.

Parameters

NameTypeDescription
widthIntegerthe new width in pixels.
heightIntegerthe new height in pixels.

Return

Anchor — the Anchor itself, useful for chaining.


setSize(width, height)

Sets the size of this Anchor.

Parameters

NameTypeDescription
widthStringthe new width in any CSS unit such as "10px" or "50%".
heightStringthe new height in any CSS unit such as "10px" or "50%".

Return

Anchor — the Anchor itself, useful for chaining.


setStyleAttribute(attribute, value)

Sets one of this Anchor's style attributes to a new value. Valid attributes are listed here; the values for each attribute are the same as those available in CSS style sheets.

 
// Change the widget's background to black and text color to green.
 widget.setStyleAttribute("background", "black")
     .setStyleAttribute("color", "green");
 

Parameters

NameTypeDescription
attributeStringthe CSS attribute, in camel-case ("fontSize", not "font-size"), as listed here
valueStringthe CSS value

Return

Anchor — the Anchor itself, useful for chaining.


setStyleAttributes(attributes)

Sets this Anchor's style attributes. This is a convenience method that is equivalent to calling setStyleAttribute with every key/value pair in the attributes object. Valid attributes are listed here; the values for each attribute are the same as those available in CSS style sheets.

 
// Change the widget's background to black and text color to green.
 widget.setStyleAttributes({background: "black", color: "green"});
 

Parameters

NameTypeDescription
attributesObjectan object of key/value pairs for the CSS attributes and values to set; valid attributes are listed here

Return

Anchor — the Anchor itself, useful for chaining.


setStyleName(styleName)

Sets the style name of this Anchor.

This is useful for debugging but is otherwise of minimal use since there is no way to use custom stylesheets in UiApp.

Parameters

NameTypeDescription
styleNameStringthe new style name.

Return

Anchor — the Anchor itself, useful for chaining.


setStylePrimaryName(styleName)

Sets the primary style name of this Anchor.

This is useful for debugging but is otherwise of minimal use since there is no way to use custom stylesheets in UiApp.

Parameters

NameTypeDescription
styleNameStringthe new style name.

Return

Anchor — the Anchor itself, useful for chaining.


setTabIndex(index)

Sets the Anchor's position in the tab index.

If more than one widget has the same tab index, each such widget will receive focus in an arbitrary order. Setting the tab index to -1 will cause this widget to be removed from the tab order.

Parameters

NameTypeDescription
indexIntegerthe new tab index.

Return

Anchor — the Anchor itself, useful for chaining.


setTag(tag)

Sets the text tag of this Anchor.

Parameters

NameTypeDescription
tagStringthe new text tag, which can be anything you wish to store with the widget.

Return

Anchor — the Anchor itself, useful for chaining.


setTarget(target)

Set the target of this link.

The default target is '_blank' which opens the link in a new tab or window. Setting this to '_self' will open the link in the same window as the app (replacing the app).

This will only work if the app is being shown as a standalone service. It will have no effect when called inside a dialog, such as in a Google Spreadsheet.

Parameters

NameTypeDescription
targetStringthe new target.

Return

Anchor — the Anchor itself, useful for chaining.


setText(text)

Set the display text of this Anchor.

Parameters

NameTypeDescription
textStringthe new text.

Return

Anchor — the Anchor itself, useful for chaining.


setTitle(title)

Sets the hover title of this Anchor.

Not all browsers will show this.

Parameters

NameTypeDescription
titleStringthe hover title.

Return

Anchor — the Anchor itself, useful for chaining.


setVisible(visible)

Sets whether this Anchor is visible.

Parameters

NameTypeDescription
visibleBooleanwhether this Anchor should be visible or not.

Return

Anchor — the Anchor itself, useful for chaining.


setWidth(width)

Sets the width of this Anchor.

Parameters

NameTypeDescription
widthStringthe new width in any CSS unit such as "10px" or "50%".

Return

Anchor — the Anchor itself, useful for chaining.


setWordWrap(wordWrap)

Set whether this Anchor wraps its text.

Parameters

NameTypeDescription
wordWrapBooleanwhether to wrap.

Return

Anchor — the Anchor itself, useful for chaining.

Deprecated methods




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