[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-20 UTC."],[[["\u003cp\u003e\u003ccode\u003eGADRewardedSignalRequest\u003c/code\u003e objects are used as input for server-to-server signal generation in rewarded ad scenarios.\u003c/p\u003e\n"],["\u003cp\u003eYou initialize a \u003ccode\u003eGADRewardedSignalRequest\u003c/code\u003e with a designated \u003ccode\u003esignalType\u003c/code\u003e string.\u003c/p\u003e\n"],["\u003cp\u003eThe \u003ccode\u003esignalType\u003c/code\u003e parameter specifies the kind of signal being requested for the rewarded ad.\u003c/p\u003e\n"]]],["A `GADRewardedSignalRequest` is used for server-to-server signal generation. It is initialized with `-initWithSignalType:` or `init(signalType: String)`, both of which accept a `signalType` string parameter specifying the type of signal requested. This request object serves as the input for the signal generation process.\n"],null,["GADRewardedSignalRequest \n\n\n @interface GADRewardedSignalRequest : ../Classes/GADSignalRequest.html\n\nA rewarded signal request that can be used as input in server-to-server signal generation.\n- `\n ``\n ``\n `\n\n [-initWithSignalType:](#/c:objc(cs)GADRewardedSignalRequest(im)initWithSignalType:)`\n ` \n Returns an initialized rewarded signal request. \n\n Declaration \n Swift \n\n init(signalType: String)\n\n Objective-C \n\n - (nonnull instancetype)initWithSignalType:(nonnull NSString *)signalType;\n\n Parameters\n\n |--------------------|--------------------------------|\n | ` `*signalType*` ` | The type of signal to request. |"]]