Ada Rose Cannon on designing a VR game in a week

  • Designer Vs.Developer is a show that fosters conversation between designers and developers to solve industry challenges and discuss workflows, tools, and everyday struggles.

  • This episode features Ada Rose Cannon, who discusses Virtual Reality on the Web, new Web Standards, and building a VR game focused on anxiety and mental health.

  • The episode explores tools and technologies such as Twinery, A-Frame, Archilogic tool kit, Glitch creative community, and Google Poly.

  • The discussion also covers accessibility in VR and provides resources for building VR experiences on the web.

Welcome to Designer Vs. Developer, a show that tries to solve the challenges faced in the industry by opening a conversation between the two, providing take aways, solutions to workflows, tools and discussions on everyday struggles.

Mustafa speaks to Ada Rose Cannon, Developer Advocate for the Samsung Internet Web Browser, about their passion for Virtual Reality on the Web, new Web Standards and stitching various technologies on the web to build a VR game on anxiety and mental health.

In this episode:

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