Sven Laqua on using the Gestalt principles to improve your designs
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Welcome to Designer Vs. Developer, a show that tries to solve the
challenges faced in the industry by opening a conversation between
the two, providing take aways, solutions to workflows, tools and
discussions on everyday struggles.
Mustafa speaks to Sven Laqua, Head of UX at Digital Science, about
designing motion, HCI, eye tracking and the Gestalt principles.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-08-06 UTC."],[[["\u003cp\u003eDesigner Vs.Developer is a show that fosters conversation between designers and developers to address industry challenges, offering solutions, workflows, and tools.\u003c/p\u003e\n"],["\u003cp\u003eThis episode features Sven Laqua, Head of UX at Digital Science, discussing motion design, HCI, eye tracking, and Gestalt principles.\u003c/p\u003e\n"],["\u003cp\u003eThe episode explores topics such as the Material Theme Editor, eye tracking studies, using focal elements, Dark Sky app, Gestalt laws of grouping, and Universal Principles of Design.\u003c/p\u003e\n"],["\u003cp\u003eListeners can subscribe to the podcast through Spotify, Feedburner, iTunes, or Google Music.\u003c/p\u003e\n"],["\u003cp\u003eA video recording of the episode is available on YouTube.\u003c/p\u003e\n"]]],["The \"Designer Vs. Developer\" podcast episode features Mustafa and Sven Laqua discussing design challenges. Key topics include motion design, HCI, and eye-tracking studies. The conversation also covers the Gestalt laws of grouping, focal element usage, and the \"Universal Principles of Design.\" Referenced resources include the Material Theme Editor and Dark Sky. Listeners are invited to subscribe through various platforms and watch video recordings.\n"],null,["# Sven Laqua on using the Gestalt principles to improve your designs\n\nWelcome to Designer Vs. Developer, a show that tries to solve the\nchallenges faced in the industry by opening a conversation between\nthe two, providing take aways, solutions to workflows, tools and\ndiscussions on everyday struggles.\n\nMustafa speaks to Sven Laqua, Head of UX at Digital Science, about\ndesigning motion, HCI, eye tracking and the Gestalt principles.\n\nIn this episode:\n\n- [Material Theme Editor](http://bit.ly/2IBNsZO).\n- Motion design\n- HCI\n- [Eye tracking studies](http://bit.ly/2MyImjD).\n- [Using a focal element](http://bit.ly/2KwDye5).\n- [Dark Sky](http://bit.ly/2KkURT4).\n- [Gestalt laws of grouping](http://bit.ly/2z1c2UO).\n- [Universal Principles of Design](http://bit.ly/2IGUJrG).\n\nSubscribe to Designer Vs Developer Podcast via\n[Spotify](https://bit.ly/MustafaOnSpotify)\n[Feedburner](https://goo.gl/USHXv8),\n[iTunes](https://goo.gl/1E9U0G) Or\n[Google Music](https://goo.gl/qCBlST)\n\nWatch [the video recording](https://www.youtube.com/playlist?list=PLNYkxOF6rcIC60856GnLEV5GQXMxc9ByJ). \nWas this page helpful? \nYes \nWhat was the best thing about this page? \nIt helped me complete my goal(s) \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nIt had the information I needed \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nIt had accurate information \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nIt was easy to read \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nSomething else \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nNo \nWhat was the worst thing about this page? \nIt didn't help me complete my goal(s) \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nIt was missing information I needed \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nIt had inaccurate information \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nIt was hard to read \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new). \nSomething else \nThank you for the feedback. If you have specific ideas on how to improve this page, please [create an issue](https://github.com/google/webfundamentals/issues/new)."]]