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The IMA SDK loads dependencies to request ads, measure viewability and
report ad impressions. By initializing IMA before you make an ad request, you
maximize the time to load IMA dependencies before ad playback. This page covers
how to handling IMA load times in your app.
Call ImaSdkFactory.initialize()
The
ImaSdkFactory.initialize()
method starts to preload SDK resources in advance of the first ad request. To
use initialize(), you need IMA version 3.35.1 or higher.
Call ImaSdkFactory.initialize() on application startup, or as early in the
application's lifecycle as your app structure allows. The initialize() call
takes the following parameters:
context: Uses the application context, which is always available during
the lifecycle of the application.
settings: Pass the an
ImaSdkSettings
object with its values set. The IMA settings used in the initialize() call
must be the same as the settings values used in the createAdsLoader()
call. The IMA SDK utilizes these settings, particularly the language setting,
for cache key. We don't recommend using test or fake values for the settings
used in the initialize() method call, as cache misses might occur and
increase ad load time.
Reuse the AdsLoader instance
To improve IMA load time, we recommend you reuse the same
AdsLoader
instance. The AdsLoader interface can handle multiple ad or stream requests.
Avoid creating a new AdsLoader instance for each request. Creating a new
AdsLoader instance requires a load time, and uses additional device resources.
Request ads in advance of playback
If you have access to the AdsLoader instance prior to starting ad playback,
you can also call the
AdsLoader.requestAds()
method early. Making this call starts loading pre-roll ads. When the user
is ready to start content playback, call the
AdsManager.init()
method and wait for the LOADED event to play ads.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2025-08-14 UTC."],[],[],null,["# Improve IMA load time\n\nThe IMA SDK loads dependencies to request ads, measure viewability and\nreport ad impressions. By initializing IMA before you make an ad request, you\nmaximize the time to load IMA dependencies before ad playback. This page covers\nhow to handling IMA load times in your app.\n\nCall `ImaSdkFactory.initialize()`\n---------------------------------\n\nThe\n[`ImaSdkFactory.initialize()`](/interactive-media-ads/docs/sdks/android/client-side/api/reference/com/google/ads/interactivemedia/v3/api/ImaSdkFactory#initialize(android.content.Context,com.google.ads.interactivemedia.v3.api.ImaSdkSettings))\nmethod starts to preload SDK resources in advance of the first ad request. To\nuse `initialize()`, you need IMA version 3.35.1 or higher.\n\nCall `ImaSdkFactory.initialize()` on application startup, or as early in the\napplication's lifecycle as your app structure allows. The `initialize()` call\ntakes the following parameters:\n\n- **`context`**: Uses the application context, which is always available during the lifecycle of the application.\n- **`settings`** : Pass the an [`ImaSdkSettings`](/interactive-media-ads/docs/sdks/android/client-side/api/reference/com/google/ads/interactivemedia/v3/api/ImaSdkSettings) object with its values set. The IMA settings used in the `initialize()` call must be the same as the settings values used in the `createAdsLoader()` call. The IMA SDK utilizes these settings, particularly the language setting, for cache key. We don't recommend using test or fake values for the settings used in the `initialize()` method call, as cache misses might occur and increase ad load time.\n\nReuse the `AdsLoader` instance\n------------------------------\n\nTo improve IMA load time, we recommend you reuse the same\n[`AdsLoader`](/interactive-media-ads/docs/sdks/android/client-side/api/reference/com/google/ads/interactivemedia/v3/api/AdsLoader)\ninstance. The `AdsLoader` interface can handle multiple ad or stream requests.\nAvoid creating a new `AdsLoader` instance for each request. Creating a new\n`AdsLoader` instance requires a load time, and uses additional device resources.\n\nRequest ads in advance of playback\n----------------------------------\n\nIf you have access to the `AdsLoader` instance prior to starting ad playback,\nyou can also call the\n[`AdsLoader.requestAds()`](/interactive-media-ads/docs/sdks/android/client-side/api/reference/com/google/ads/interactivemedia/v3/api/AdsLoader#requestAds(com.google.ads.interactivemedia.v3.api.AdsRequest))\nmethod early. Making this call starts loading pre-roll ads. When the user\nis ready to start content playback, call the\n[`AdsManager.init()`](/interactive-media-ads/docs/sdks/android/client-side/api/reference/com/google/ads/interactivemedia/v3/api/BaseManager#init())\nmethod and wait for the `LOADED` event to play ads."]]