The Glass Explorer Edition SDK is deprecated. This documentation remains as a historical reference.
Sounds
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Extra constants for Glass-specific sounds effects.
This set extends the existing AudioManager
constants with
Glass-specific sounds.
General usage
To play a sound, call playSoundEffect(int)
with
the desired sound. For example, to play the TAP
sound:
AudioManager audio = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
audio.playSoundEffect(Sounds.TAP);
Constants |
int |
DISALLOWED |
User tried a disallowed action. |
int |
DISMISSED |
User dismissed an item. |
int |
ERROR |
An error occurred. |
int |
SELECTED |
An item became selected. |
int |
SUCCESS |
An action completed successfully. |
int |
TAP |
User tapped on item. |
Inherited Methods |
From class
java.lang.Object
Object
|
clone()
|
boolean
|
|
void
|
finalize()
|
final
Class<?>
|
getClass()
|
int
|
hashCode()
|
final
void
|
notify()
|
final
void
|
notifyAll()
|
String
|
toString()
|
final
void
|
wait()
|
final
void
|
wait(long arg0, int arg1)
|
final
void
|
wait(long arg0)
|
|
Constants
Added in API level XE12
public
static
final
int
DISALLOWED
User tried a disallowed action.
Constant Value:
10
Added in API level XE12
public
static
final
int
DISMISSED
Added in API level XE12
public
static
final
int
ERROR
Added in API level XE12
public
static
final
int
SELECTED
Added in API level XE12
public
static
final
int
SUCCESS
An action completed successfully.
Constant Value:
12
Added in API level XE12
public
static
final
int
TAP
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Last updated 2024-07-10 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-07-10 UTC."],[[["The `Sounds` class provides Glass-specific sound effects, extending the existing `AudioManager` constants."],["To play a sound, use `AudioManager.playSoundEffect()` with the desired `Sounds` constant."],["This class includes constants for common user interactions like TAP, DISALLOWED, DISMISSED, ERROR, SELECTED, and SUCCESS."],["These sounds enhance the user experience by providing audio feedback for actions."],["These constants were added in API level XE12."]]],[]]