Audio.update 方法
使用集合让一切井井有条
根据您的偏好保存内容并对其进行分类。
设置是否应播放游戏声音。
签名
update(isEnabled: boolean): void;
参数
名称 |
类型 |
可选 |
说明 |
isEnabled |
boolean |
否 |
|
返回结果
void
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最后更新时间 (UTC):2024-12-24。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2024-12-24。"],[[["This function, `update`, controls the game's sound by enabling or disabling it."],["It accepts a single boolean parameter, `isEnabled`, indicating whether the sound should be on or off."],["Calling this function with `true` turns the game sound on, while calling it with `false` turns it off."]]],[]]