Represents data for a single player.
- The Game Manager API is no longer supported and will be removed in a future release.
|Default initializer is not available. More...|
|The unique string identifier of this player. More...|
|The current state of the player. More...|
|Player-specific data defined by the game. More...|
|True if this player is in a connected state. More...|
|True if this player is was created on this sender device. More...|
|- (instancetype) init|
Default initializer is not available.
The unique string identifier of this player.
The current state of the player.
Player-specific data defined by the game.
This data is persisted while the game is running. Will be either an object that can be serialized to JSON using NSJSONSerialization, or
True if this player is was created on this sender device.