GCKPlayerState.h File
Stay organized with collections
Save and categorize content based on your preferences.
outlined_flag
GCKPlayerState is an enum in the GCKPlayerState.h file that describes different states of a player.
The possible states include Unknown, Dropped, Quit, Available, Ready, Idle, and Playing.
This enum is part of the Game Manager API, which is deprecated and will be removed in a future release.
GCKPlayerState enum.
More...
An enum describing player states.
Deprecated: The Game Manager API is no longer supported and will be removed in a future release.
Enumerator GCKPlayerStateUnknown
Unknown player state.
GCKPlayerStateDropped
The player is no longer connected to the receiver because of a network drop.
GCKPlayerStateQuit
The player has manually chosen to disconnect from the receiver.
GCKPlayerStateAvailable
The player is connected to the receiver and available to join a game.
GCKPlayerStateReady
The player is connected to the receiver, and ready to enter the game.
GCKPlayerStateIdle
The player is connected to the receiver, in the game, and idle.
GCKPlayerStatePlaying
The player is connected to the receiver, in the game, and actively playing.
Except as otherwise noted, the content of this page is licensed under the Creative Commons Attribution 4.0 License , and code samples are licensed under the Apache 2.0 License . For details, see the Google Developers Site Policies . Java is a registered trademark of Oracle and/or its affiliates.
Last updated 2024-09-18 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-18 UTC."],[],[]]