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封鎖 >RenderedConnection >respawnShadow_
RenderedConnection.respawnShadow_() 方法
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Signature:
protected respawnShadow_(): void;
傳回:
void
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上次更新時間:2025-07-25 (世界標準時間)。
[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-07-25 (世界標準時間)。"],[],["The `respawnShadow_()` method, part of the `RenderedConnection` class, is responsible for recreating a shadow block if it was previously connected to the connection. This method also handles the necessary rendering or re-rendering of blocks to reflect the change. It is a protected method and returns no value (void).\n"]]