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封鎖 >blockRendering >RenderInfo資訊 >computeBounds_
blockRendering.RenderInfo.computeBounds_() 方法
找出陳述式輸入區塊的右側邊緣和右側邊緣的正確位置。
Signature:
protected computeBounds_(): void;
傳回:
void
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上次更新時間:2024-08-21 (世界標準時間)。
[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2024-08-21 (世界標準時間)。"],[[["The `computeBounds_` method calculates and sets the right-side boundaries for a rendered block, including its statement inputs."],["This is an internal method (protected) within the `RenderInfo` class, used for positioning elements during block rendering."],["The method focuses on determining the horizontal extent of the block's visual representation, ensuring it accommodates all its components."],["It updates the rendering information stored in the `RenderInfo` object but doesn't return any specific value."]]],[]]