Migration guide for deprecation of default broadcasts and streams

Overview

This guide is intended for developers of API client applications that use YouTube channels' default liveStream and liveBroadcast resources to stream live content. It aims to help you ensure that your application gracefully handles the deprecation of default broadcasts and default streams, and it is relevant for you if any of the following statements apply to your application:

  • It checks the value of the liveBroadcast resource's isDefaultBroadcast property.
  • It checks the value of the liveStream resource's isDefaultStream property.
  • It calls the liveBroadcasts.list method and sets the broadcastType parameter value to persistent. As of the deprecation date:

    • If the broadcastType parameter value is persistent, then the liveBroadcasts.list method will not return any results.
    • If the broadcastType parameter value is all, then the liveBroadcasts.list method will not return persistent broadcasts that existed before that time.

If your application is affected, please refer to the Updating your application section, which explains the procedural changes your application might need to make as a result of this deprecation. That section identifies specific steps in the Life of a broadcast guide that your API client might not typically follow if it currently uses the default broadcast and stream.

What is happening?

Since 2015, YouTube has automatically created a default stream and a default broadcast for a channel when that channel was enabled for live streaming. The default stream existed indefinitely and could not be deleted. Similarly, the default broadcast was considered persistent. It always existed, did not have a start or end time associated with it, and was not bound to a particular event.

As of the deprecation date mentioned above, YouTube will no longer create default streams and broadcasts. This change affects client applications that rely on those resources to broadcast live content. It will also affect applications in which the user interface is customized to differentiate between those default resources and other broadcasts and streams that channel owners have created.

Instead of relying on the default resources, API clients need to create and manage liveBroadcast and liveStream resources and to bind those resources together.

Updating your application

To quickly review terminology, a broadcast represents an event that can be watched on YouTube as it happens, and a stream is the mechanism for sending the actual video content to YouTube. A broadcast can be and needs to be bound to exactly one stream.

Migrating from default broadcasts

Prior to this deprecation, API clients could choose between using a channel's default broadcast or creating an event-specific broadcast. The default broadcast was a persistent resource that could be reused for multiple events, while an event-specific broadcast resource is a single-use resource that corresponds to exactly one YouTube video.

Your client application uses the default broadcast if it calls the liveBroadcasts.list method and does either of the following:

  • It sets the broadcastType parameter value to persistent. This request only retrieves the default broadcast.
  • It sets the broadcastType parameter value to all, then identifies the liveBroadcast resource in the API response for which the isDefaultBroadcast property's value is true.

Following the deprecation, YouTube will only support event-specific broadcasts. This means that instead of relying on the default broadcast, client applications need to create liveBroadcast resources for each individual broadcasting event.

To create a liveBroadcast resource, call the liveBroadcasts.insert method. This process is explained in step 1.1 of the "Life of a broadcast" guide.

If it does not do so already, your user interface also needs to provide mechanisms for users to distinguish and select between upcoming event-specific broadcasts.

Migrating from default streams

A stream enables you to transmit audio-video content to YouTube, and it defines the settings for how you stream your content to YouTube. It is common for broadcasters to reuse the same stream for many different broadcasts if those broadcasts occur at different times.

Even though your application can't use the default stream, it can create a reusable stream that can be reused for each broadcast. To create a liveStream resource, call the liveStreams.insert method, following the instructions in step 1.2 of the "Life of a broadcast" guide. By default, newly created streams are reusable. However, if you prefer, you can set the contentDetails.isReusable property to false to create single-use streams and have a one-to-one relationship between broadcasts and streams.

The following list contains the four properties, besides the stream title and stream description, that you can set when creating a new stream. The list shows the values that default streams use for each property, which are likely the settings you would want to use in a client application if you're migrating away from using default streams.

Binding broadcasts to streams

Each liveBroadcast resource must be bound to exactly one stream before the live broadcast on YouTube can actually start. (The broadcast is not bound to any streams at the time that it's created.)

The binding process was handled automatically for the default broadcast, which was inextricably bound to the default stream. However, after the deprecation date, client applications need to manage that process for all broadcasts.

To bind a broadcast to a stream, call the liveBroadcasts.bind method as explained in step 1.3 of the "Life of a broadcast" guide.

  • If you are using a reusable stream, you can create a stream once and then bind every broadcast to that stream.
  • If you are not using a reusable stream, you need to create a broadcast and a stream, and then bind those two together.

Testing your broadcast

When you don't use the default broadcast, you have the option to test your broadcast. To conduct a test, you embed a player that lets you preview the broadcast video as it would appear to YouTube viewers, but the broadcast is not visible to other viewers.

If your API client previously used the default broadcast and stream, and you want to add a testing phase to your streaming process, see stage 3 of the "Life of a broadcast" guide.

If you do want to test your stream, then when you insert a broadcast, you need to set the contentDetails.monitorStream.enableMonitorStream property to true and the contentDetails.enableAutoStart property to false. These are the default values for both properties.

Using the auto-start and auto-stop features

The default broadcast automatically started whenever you started streaming video on the default stream. Similarly, the default broadcast ended after you stopped streaming video. Each streaming session using those default resources subsequently became a video in your channel.

While the auto-start and auto-stop features were the default behavior for default broadcasts, those features are optional and need to be enabled for other broadcasts. If you want to use these features, then when you insert a broadcast, you need to set the contentDetails.enableAutoStart and contentDetails.enableAutoStop property values to true. These features are independent, so you can choose to use one and not the other.

If you don't enable the auto-start and auto-stop features for new broadcasts, your API client needs to call the liveBroadcasts.transition method to update a broadcast's status when you start and finish streaming video. In the "Life of a Broadcast" guide, see step 4.3 and step 5.2 for instructions on managing these transitions at the beginning and end of a broadcast.