YouTube 遊戲角落階段範本
透過集合功能整理內容
你可以依據偏好儲存及分類內容。
這個範例是 Phaser 3 專案範本,可用來建立使用 Vite 進行封裝的 YouTube 可播放內容。這項功能支援熱重新載入功能,可加快開發工作流程,並包含用來產生可用於實際工作環境的建構作業。
您可以在 Playables 範例存放區中找到這個範例。
除非另有註明,否則本頁面中的內容是採用創用 CC 姓名標示 4.0 授權,程式碼範例則為阿帕契 2.0 授權。詳情請參閱《Google Developers 網站政策》。Java 是 Oracle 和/或其關聯企業的註冊商標。
上次更新時間:2025-08-29 (世界標準時間)。
[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2025-08-29 (世界標準時間)。"],[],["This document describes a Phaser 3 project template designed for creating YouTube Playables. It utilizes Vite for bundling, enabling hot-reloading during development and offering scripts for creating production builds. The template, located in the Playables samples repository, streamlines the process of developing and deploying games on YouTube. It can be found in the samples repo.\n"]]