[[["容易理解","easyToUnderstand","thumb-up"],["確實解決了我的問題","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["缺少我需要的資訊","missingTheInformationINeed","thumb-down"],["過於複雜/步驟過多","tooComplicatedTooManySteps","thumb-down"],["過時","outOfDate","thumb-down"],["翻譯問題","translationIssue","thumb-down"],["示例/程式碼問題","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["上次更新時間:2026-04-25 (世界標準時間)。"],[],["Games integrating with the YouTube Playables SDK must load the SDK first. They must signal readiness for loading and user interaction via `firstFrameReady` and `gameReady`. Games may send user scores with `sendScore`, ensuring consistency with game saves. For cloud saves, `saveData` and `loadData` are mandatory, preventing overwrites and ensuring data compatibility across versions. Games must also respect YouTube's audio settings and the mute button, using `isAudioEnabled` and `onAudioEnabledChange`, and they must pause and resume execution using `onPause` and `onResume`.\n"]]