Deprecated List
Multiplayer
This deprecation affects the following members:
- gpg::IRealTimeEventListener
- gpg::MultiplayerInvitation
- gpg::MultiplayerParticipant
- gpg::ParticipantResults
- gpg::RealTimeEventListenerHelper
- gpg::RealTimeMultiplayerManager
- gpg::RealTimeRoom
- gpg::RealTimeRoomConfig
- gpg::RealTimeRoomConfig::Builder
- gpg::TurnBasedMatch
- gpg::TurnBasedMatchConfig
- gpg::TurnBasedMatchConfig::Builder
- gpg::TurnBasedMultiplayerManager
- gpg::RealTimeMultiplayerManager::FetchInvitationsResponse
- gpg::RealTimeMultiplayerManager::RealTimeRoomResponse
- gpg::RealTimeMultiplayerManager::RoomInboxUIResponse
- gpg::RealTimeMultiplayerManager::WaitingRoomUIResponse
- gpg::TurnBasedMultiplayerManager::MatchInboxUIResponse
- gpg::TurnBasedMultiplayerManager::PlayerSelectUIResponse
- gpg::TurnBasedMultiplayerManager::TurnBasedMatchResponse
- gpg::TurnBasedMultiplayerManager::TurnBasedMatchesResponse
Other
- Member gpg::Achievement::LastModified () const Prefer LastModifiedTime.
- Member gpg::AchievementManager::ShowAllUI () Prefer ShowAllUI(ShowAllUICallback callback). Presents a UI to the user that displays information about all achievements. The UI is shown asynchronously on all platforms.
- Member gpg::GameServices::Builder::SetLogging (OnLogCallback callback) Prefer SetOnLog and SetDefaultOnLog. Registers a callback which will be used to perform logging. the same as calling SetLogging(OnLogCallback, LogLevel) with a LogLevel of INFO.
- Member gpg::GameServices::Builder::SetLogging (OnLogCallback callback, LogLevel min_level) Prefer SetOnLog and SetDefaultOnLog. Registers a callback which will be used to perform logging. min_level specifies the minimum log level at which the callback is invoked. Possible levels are: VERBOSE, INFO, WARNING, and ERROR.
- Member gpg::GameServices::Quests () The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::GameServices::Quests () const The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::IsError (QuestClaimMilestoneStatus) The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::IsError (QuestAcceptStatus) The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::IsSuccess (QuestAcceptStatus) The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::IsSuccess (QuestClaimMilestoneStatus) The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::LeaderboardManager::ShowAllUI () Prefer ShowAllUI(ShowAllUICallback callback). Presents a UI to the user that displays information about all leaderboards. The UI is shown asynchronously on all platforms.
- Member gpg::LeaderboardManager::ShowUI (const std::string &leaderboard_id) Prefer ShowUI(ShowUICallback callback). Presents a UI to the user that displays information about a specific leaderboard. The UI is shown asynchronously on all platforms.
- Member gpg::PlayerManager::FetchConnected (DataSource data_source, FetchListCallback callback) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchConnected (FetchListCallback callback) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchConnectedBlocking (DataSource data_Source, Timeout timeout) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchConnectedBlocking (DataSource data_source) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchConnectedBlocking (Timeout timeout) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchConnectedBlocking () - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchInvitable (DataSource data_source, FetchListCallback callback) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchInvitable (FetchListCallback callback) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchInvitableBlocking (DataSource data_source) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchInvitableBlocking (DataSource data_source, Timeout timeout) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchInvitableBlocking (Timeout timeout) - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::PlayerManager::FetchInvitableBlocking () - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Class gpg::Quest The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Class gpg::QuestFetchFlags The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Class gpg::QuestManager The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Class gpg::QuestMilestone The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::QuestMilestoneState The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::QuestState The Google Play Games quests service will be deprecated as of March 2018. Do not use the Google Play Games quests service in new apps. See the deprecation announcement blog post for more details.
- Member gpg::ScorePage::Entry::LastModified () const Prefer LastModifiedTime.
- Member gpg::SnapshotManager::Open (DataSource data_source, const std::string &file_name, SnapshotConflictPolicy conflict_policy, OpenCallback callback)
- Member gpg::SnapshotManager::OpenBlocking (DataSource data_source, Timeout timeout, const std::string &file_name, SnapshotConflictPolicy conflict_policy)
- Member gpg::SnapshotManager::OpenBlocking (DataSource data_source, const std::string &file_name, SnapshotConflictPolicy conflict_policy)
- Member gpg::SOCIAL - Returned list will be empty. See: https://android-developers.googleblog.com/2016/12/games-authentication-adopting-google.html
- Member gpg::TurnBasedMultiplayerEvent Prefer MultiplayerEvent.
data_source
is ignored. Use Open(file_name, conflict_policy, callback)
instead. data_source
is ignored. Use OpenBlocking(timeout, file_name, conflict_policy)
instead. data_source
is ignored. Use OpenBlocking(file_name, conflict_policy)
instead.