OpenLandMap Potential Distribution of Biomes

OpenLandMap/PNV/PNV_BIOME-TYPE_BIOME00K_C/v01
Dataset Availability
2001-01-01T00:00:00Z–2002-01-01T00:00:00Z
Dataset Provider
Earth Engine Snippet
ee.Image("OpenLandMap/PNV/PNV_BIOME-TYPE_BIOME00K_C/v01")
Tags
ecosystems envirometrix opengeohub openlandmap potential
biome

Description

Potential Natural Vegetation biomes global predictions of classes (based on predictions using the BIOMES 6000 dataset's 'current biomes' category.)

Potential Natural Vegetation (PNV) is the vegetation cover in equilibrium with climate that would exist at a given location non-impacted by human activities. PNV is useful for raising public awareness about land degradation and for estimating land potential. This dataset contains results of predictions of - (1) global distribution of biomes based on the BIOME 6000 data set (8057 modern pollen-based site reconstructions), - (2) distribution of forest tree species in Europe based on detailed occurrence records (1,546,435 ground observations), and - (3) global monthly Fraction of Absorbed Photosynthetically Active Radiation (FAPAR) values (30,301 randomly-sampled points).

To report an issue or artifact in data, please use this link.

To access and visualize maps outside of Earth Engine, use this page.

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Bands

Pixel Size
1000 meters

Bands

Name Pixel Size Description
biome_type meters

Potential distribution of biomes

biome_type Class Table

Value Color Description
1 #1c5510

tropical evergreen broadleaf forest

2 #659208

tropical semi-evergreen broadleaf forest

3 #ae7d20

tropical deciduous broadleaf forest and woodland

4 #000065

warm-temperate evergreen broadleaf and mixed forest

7 #bbcb35

cool-temperate rainforest

8 #009a18

cool evergreen needleleaf forest

9 #caffca

cool mixed forest

13 #55eb49

temperate deciduous broadleaf forest

14 #65b2ff

cold deciduous forest

15 #0020ca

cold evergreen needleleaf forest

16 #8ea228

temperate sclerophyll woodland and shrubland

17 #ff9adf

temperate evergreen needleleaf open woodland

18 #baff35

tropical savanna

20 #ffba9a

xerophytic woods/scrub

22 #ffba35

steppe

27 #f7ffca

desert

28 #e7e718

graminoid and forb tundra

30 #798649

erect dwarf shrub tundra

31 #65ff9a

low and high shrub tundra

32 #d29e96

prostrate dwarf shrub tundra

Terms of Use

Terms of Use

This is a human-readable summary of (and not a substitute for) the license.

You are free to - Share - copy and redistribute the material in any medium or format Adapt - remix, transform, and build upon the material for any purpose, even commercially.

This license is acceptable for Free Cultural Works. The licensor cannot revoke these freedoms as long as you follow the license terms.

Under the following terms - Attribution - You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

ShareAlike - If you remix, transform, or build upon the material, you must distribute your contributions under the same license as the original.

No additional restrictions - You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

Citations

Citations:
  • Hengl T, Walsh MG, Sanderman J, Wheeler I, Harrison SP, Prentice IC. (2018) Global Mapping of Potential Natural Vegetation: An Assessment of Machine Learning Algorithms for Estimating Land Potential. PeerJ Preprints. 10.7287/peerj.preprints.26811v1

DOIs

Explore with Earth Engine

Code Editor (JavaScript)

var dataset = ee.Image('OpenLandMap/PNV/PNV_BIOME-TYPE_BIOME00K_C/v01');

var visualization = {
  bands: ['biome_type'],
  min: 1.0,
  max: 32.0,
  palette: [
    '1c5510','659208','ae7d20','000065','bbcb35','009a18',
    'caffca','55eb49','65b2ff','0020ca','8ea228','ff9adf',
    'baff35','ffba9a','ffba35','f7ffca','e7e718','798649',
    '65ff9a','d29e96',
  ]
};

Map.centerObject(dataset);

Map.addLayer(dataset, visualization, 'Potential distribution of biomes');
Open in Code Editor