建立一個錦標賽

程式設計層級:新手
時間長度:5 分鐘
專案類型:使用自訂選單的自動化動作

目標

  • 瞭解解決方案的功能。
  • 瞭解 Apps Script 服務在解決方案中的功能。
  • 設定指令碼。
  • 執行指令碼。

認識這項解決方案

最多可為 64 人或隊伍製作錦標賽。這項解決方案會建立樹狀圖,呈現單項淘汰賽。

錦標賽的螢幕截圖

運作方式

指令碼會循環播放玩家清單,並判斷括號中需要的回合數量。指令碼會將「Bracket」工作表格式化,用來建立樹狀結構圖,並將玩家名稱新增至第一回合。

Apps Script 服務

這項解決方案使用下列服務:

試算表服務:取得玩家範圍並建立錦標賽的樹狀圖。

必要條件

如要使用這個範例,您必須具備以下必要條件:

  • Google 帳戶 (Google Workspace 帳戶可能需要取得管理員核准)。
  • 可連上網際網路的網路瀏覽器。

設定指令碼

點選下方按鈕,複製「Create a Tournament 括弧」範例試算表。
建立副本

執行指令碼

  1. 在複製的試算表中,依序點選「Bracket Maker」>「建立括號」。您可能需要重新整理頁面,系統才會顯示這個自訂選單。
  2. 出現提示訊息時,請授權執行指令碼。如果 OAuth 同意畫面顯示警告「This app has not verification」(這個應用程式尚未驗證),請依序選取「Advanced」(進階) >「Go to {Project Name} (unsafe)」 (前往 {Project Name} (不安全))

  3. 再次按一下「Bracket Maker」>「建立括號」

  4. 切換到「Bracket」分頁,查看錦標賽項目。

查看程式碼

如要查看這項解決方案的 Apps Script 程式碼,請點選下方的「查看原始碼」

查看原始碼

Code.gs

solutions/automations/bracket-maker/Code.js
// To learn how to use this script, refer to the documentation:
// https://developers.google.com/apps-script/samples/automations/bracket-maker

/*
Copyright 2022 Google LLC

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    https://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/

const RANGE_PLAYER1 = 'FirstPlayer';
const SHEET_PLAYERS = 'Players';
const SHEET_BRACKET = 'Bracket';
const CONNECTOR_WIDTH = 15;

/**
 * Adds a custom menu item to run the script.
 */
function onOpen() {
  let ss = SpreadsheetApp.getActiveSpreadsheet();
  ss.addMenu('Bracket maker',
             [{name: 'Create bracket', functionName: 'createBracket'}]);
}

/**
 * Creates the brackets based on the data provided on the players.
 */
function createBracket() {
  let ss = SpreadsheetApp.getActiveSpreadsheet();
  let rangePlayers = ss.getRangeByName(RANGE_PLAYER1);
  let sheetControl = ss.getSheetByName(SHEET_PLAYERS);
  let sheetResults = ss.getSheetByName(SHEET_BRACKET);

  // Gets the players from column A.  Assumes the entire column is filled.
  rangePlayers = rangePlayers.offset(0, 0, sheetControl.getMaxRows() -
      rangePlayers.getRowIndex() + 1, 1);
  let players = rangePlayers.getValues();

  // Figures out how many players there are by skipping the empty cells.
  let numPlayers = 0;
  for (let i = 0; i < players.length; i++) {
    if (!players[i][0] || players[i][0].length == 0) {
      break;
    }
    numPlayers++;
  }
  players = players.slice(0, numPlayers);

  // Provides some error checking in case there are too many or too few players/teams.
  if (numPlayers > 64) {
    Browser.msgBox('Sorry, this script can only create brackets for 64 or fewer players.');
    return; // Early exit
  }

  if (numPlayers < 3) {
    Browser.msgBox('Sorry, you must have at least 3 players.');
    return; // Early exit
  }

  // Clears the 'Bracket' sheet and all formatting.
  sheetResults.clear();

  let upperPower = Math.ceil(Math.log(numPlayers) / Math.log(2));

  // Calculates the number that is a power of 2 and lower than numPlayers.
  let countNodesUpperBound = Math.pow(2, upperPower);

  // Calculates the number that is a power of 2 and higher than numPlayers.
  let countNodesLowerBound = countNodesUpperBound / 2;

  // Determines the number of nodes that will not show in the 1st level.
  let countNodesHidden = numPlayers - countNodesLowerBound;

  // Enters the players for the 1st round.
  let currentPlayer = 0;
  for (let i = 0; i < countNodesLowerBound; i++) {
    if (i < countNodesHidden) {
      // Must be on the first level
      let rng = sheetResults.getRange(i * 4 + 1, 1);
      setBracketItem_(rng, players);
      setBracketItem_(rng.offset(2, 0, 1, 1), players);
      setConnector_(sheetResults, rng.offset(0, 1, 3, 1));
      setBracketItem_(rng.offset(1, 2, 1, 1));
    } else {
      // This player gets a bye.
      setBracketItem_(sheetResults.getRange(i * 4 + 2, 3), players);
    }
  }

  // Fills in the rest of the bracket.
  upperPower--;
  for (let i = 0; i < upperPower; i++) {
    let pow1 = Math.pow(2, i + 1);
    let pow2 = Math.pow(2, i + 2);
    let pow3 = Math.pow(2, i + 3);
    for (let j = 0; j < Math.pow(2, upperPower - i - 1); j++) {
      setBracketItem_(sheetResults.getRange((j * pow3) + pow2, i * 2 + 5));
      setConnector_(sheetResults, sheetResults.getRange((j * pow3) + pow1, i * 2 + 4, pow2 + 1, 1));
    }
  }
}

/**
 * Sets the value of an item in the bracket and the color.
 * @param {Range} rng The Spreadsheet Range.
 * @param {string[]} players The list of players.
 */
function setBracketItem_(rng, players) {
  if (players) {
    let rand = Math.ceil(Math.random() * players.length);
    rng.setValue(players.splice(rand - 1, 1)[0][0]);
  }
  rng.setBackgroundColor('yellow');
}

/**
 * Sets the color and width for connector cells.
 * @param {Sheet} sheet The spreadsheet to setup.
 * @param {Range} rng The spreadsheet range.
 */
function setConnector_(sheet, rng) {
  sheet.setColumnWidth(rng.getColumnIndex(), CONNECTOR_WIDTH);
  rng.setBackgroundColor('green');
}

貢獻者

本範例是由 Google 在 Google Developers 專家的協助下維護。

後續步驟