GCKGameplayState.h File

  • GCKGameplayState.h is a file reference for the GCKGameplayState enum.

  • GCKGameplayState is an enum describing different gameplay states.

  • The GCKGameplayState enum includes states such as Unknown, Loading, Running, Paused, and ShowingInfoScreen.

  • The Game Manager API, which includes GCKGameplayState, is deprecated and will be removed in a future release.

GCKGameplayState.h File Reference

GCKGameplayState enum. More...

Enumerations

enum  GCKGameplayState {
  GCKGameplayStateUnknown = 0, GCKGameplayStateLoading = 1, GCKGameplayStateRunning = 2, GCKGameplayStatePaused = 3,
  GCKGameplayStateShowingInfoScreen = 4
}
 An enum describing gameplay states. More...
 

Detailed Description

GCKGameplayState enum.

Enumeration Type Documentation

An enum describing gameplay states.

Deprecated:
The Game Manager API is no longer supported and will be removed in a future release.
Enumerator
GCKGameplayStateUnknown 

Unknown gameplay state.

GCKGameplayStateLoading 

Game state for game is loading.

GCKGameplayStateRunning 

Game state for game is running.

GCKGameplayStatePaused 

Game state for game is paused.

GCKGameplayStateShowingInfoScreen 

Game state for game is showing an information screen.