#include <turn_based_match_data.h>
This is a JSON template for a turn-based match data object.
◆ TurnBasedMatchData() [1/2]
google_games_api::TurnBasedMatchData::TurnBasedMatchData |
( |
const Json::Value & |
storage | ) |
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explicit |
Standard constructor for an immutable data object instance.
- Parameters
-
[in] | storage | The underlying data storage for this instance. |
◆ TurnBasedMatchData() [2/2]
google_games_api::TurnBasedMatchData::TurnBasedMatchData |
( |
Json::Value * |
storage | ) |
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|
explicit |
Standard constructor for a mutable data object instance.
- Parameters
-
[in] | storage | The underlying data storage for this instance. |
◆ ~TurnBasedMatchData()
google_games_api::TurnBasedMatchData::~TurnBasedMatchData |
( |
| ) |
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virtual |
◆ clear_data()
void google_games_api::TurnBasedMatchData::clear_data |
( |
| ) |
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inline |
Clears the 'data
' attribute.
◆ clear_data_available()
void google_games_api::TurnBasedMatchData::clear_data_available |
( |
| ) |
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inline |
Clears the 'dataAvailable
' attribute.
◆ clear_kind()
void google_games_api::TurnBasedMatchData::clear_kind |
( |
| ) |
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inline |
Clears the 'kind
' attribute.
◆ get_data()
const StringPiece google_games_api::TurnBasedMatchData::get_data |
( |
| ) |
const |
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inline |
Get the value of the 'data
' attribute.
◆ get_data_available()
bool google_games_api::TurnBasedMatchData::get_data_available |
( |
| ) |
const |
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inline |
Get the value of the 'dataAvailable
' attribute.
◆ get_kind()
const StringPiece google_games_api::TurnBasedMatchData::get_kind |
( |
| ) |
const |
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inline |
Get the value of the 'kind
' attribute.
◆ GetTypeName()
const StringPiece google_games_api::TurnBasedMatchData::GetTypeName |
( |
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const |
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inline |
◆ has_data()
bool google_games_api::TurnBasedMatchData::has_data |
( |
| ) |
const |
|
inline |
Determine if the 'data
' attribute was set.
- Returns
- true if the '
data
' attribute was set.
◆ has_data_available()
bool google_games_api::TurnBasedMatchData::has_data_available |
( |
| ) |
const |
|
inline |
Determine if the 'dataAvailable
' attribute was set.
- Returns
- true if the '
dataAvailable
' attribute was set.
◆ has_kind()
bool google_games_api::TurnBasedMatchData::has_kind |
( |
| ) |
const |
|
inline |
Determine if the 'kind
' attribute was set.
- Returns
- true if the '
kind
' attribute was set.
◆ New()
Creates a new default instance.
- Returns
- Ownership is passed back to the caller.
◆ set_data()
void google_games_api::TurnBasedMatchData::set_data |
( |
const StringPiece & |
value | ) |
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inline |
Change the 'data
' attribute.
The byte representation of the data (limited to 128 kB), as a Base64-encoded string with the URL_SAFE encoding option.
- Parameters
-
◆ set_data_available()
void google_games_api::TurnBasedMatchData::set_data_available |
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bool |
value | ) |
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inline |
Change the 'dataAvailable
' attribute.
True if this match has data available but it wasn't returned in a list response; fetching the match individually will retrieve this data.
- Parameters
-
◆ set_kind()
void google_games_api::TurnBasedMatchData::set_kind |
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const StringPiece & |
value | ) |
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inline |
Change the 'kind
' attribute.
Uniquely identifies the type of this resource. Value is always the fixed string games::turnBasedMatchData.
- Parameters
-
The documentation for this class was generated from the following files: