30 #ifndef GOOGLE_GAMES_API_TURN_BASED_MATCH_DATA_H_ 31 #define GOOGLE_GAMES_API_TURN_BASED_MATCH_DATA_H_ 34 #include "googleapis/base/macros.h" 35 #include "googleapis/client/data/jsoncpp_data.h" 36 #include "googleapis/strings/stringpiece.h" 84 return StringPiece(
"google_games_api::TurnBasedMatchData");
93 return Storage().isMember(
"data");
100 MutableStorage()->removeMember(
"data");
108 const Json::Value& v = Storage(
"data");
109 if (v == Json::Value::null)
return StringPiece(
"");
110 return StringPiece(v.asCString());
122 *MutableStorage(
"data") = value.data();
131 return Storage().isMember(
"dataAvailable");
138 MutableStorage()->removeMember(
"dataAvailable");
146 const Json::Value& storage = Storage(
"dataAvailable");
147 return client::JsonValueToCppValueHelper<bool >(storage);
159 client::SetJsonValueFromCppValueHelper<bool >(
160 value, MutableStorage(
"dataAvailable"));
169 return Storage().isMember(
"kind");
176 MutableStorage()->removeMember(
"kind");
184 const Json::Value& v = Storage(
"kind");
185 if (v == Json::Value::null)
return StringPiece(
"");
186 return StringPiece(v.asCString());
198 *MutableStorage(
"kind") = value.data();
205 #endif // GOOGLE_GAMES_API_TURN_BASED_MATCH_DATA_H_ void clear_data()
Definition: turn_based_match_data.h:99
bool has_data_available() const
Definition: turn_based_match_data.h:130
void set_data(const StringPiece &value)
Definition: turn_based_match_data.h:121
const StringPiece get_data() const
Definition: turn_based_match_data.h:107
const StringPiece GetTypeName() const
Definition: turn_based_match_data.h:83
bool has_kind() const
Definition: turn_based_match_data.h:168
const StringPiece get_kind() const
Definition: turn_based_match_data.h:183
void set_data_available(bool value)
Definition: turn_based_match_data.h:158
Definition: achievement_definition.cc:41
void set_kind(const StringPiece &value)
Definition: turn_based_match_data.h:197
Definition: achievement_definition.h:39
bool has_data() const
Definition: turn_based_match_data.h:92
void clear_kind()
Definition: turn_based_match_data.h:175
Definition: turn_based_match_data.h:50
bool get_data_available() const
Definition: turn_based_match_data.h:145
void clear_data_available()
Definition: turn_based_match_data.h:137