3. Frame Timing API
使用集合让一切井井有条
根据您的偏好保存内容并对其进行分类。
对开发者而言,实际跟踪渲染性能和每秒帧数是一项挑战,但 Paul 似乎想向 Jake 介绍一种关于我们提议的 API,可能会有所帮助。
为了更棒的是,Jake 有一些...有趣的旅行提示!
了解详情
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最后更新时间 (UTC):2025-07-25。
[[["易于理解","easyToUnderstand","thumb-up"],["解决了我的问题","solvedMyProblem","thumb-up"],["其他","otherUp","thumb-up"]],[["没有我需要的信息","missingTheInformationINeed","thumb-down"],["太复杂/步骤太多","tooComplicatedTooManySteps","thumb-down"],["内容需要更新","outOfDate","thumb-down"],["翻译问题","translationIssue","thumb-down"],["示例/代码问题","samplesCodeIssue","thumb-down"],["其他","otherDown","thumb-down"]],["最后更新时间 (UTC):2025-07-25。"],[],["Paul is proposing an API, the Frame Timing API, to Jake, which aims to assist developers in tracking rendering performance and frames per second in real-world scenarios. The API is further detailed on its GitHub page. Additionally, the content hints at Jake sharing travel tips.\n"]]