만료된 포인트 카드

패스를 만료된 것으로 설정하면 Google 월렛 앱이 만료된 모든 패스를 '패스' 탭에서 논리적으로 그룹화합니다. Google 월렛 앱에 보관처리된 패스 또는 비활성 패스가 모두 포함된 '만료된 패스' 섹션이 있습니다.

다음 조건 중 하나 이상에 해당하는 패스는 '만료된 패스' 섹션으로 이동합니다.

  • object.validTimeInterval.end.date가 만료되면 패스는 최대 24시간 후 언제든지 '만료된 패스'로 이동합니다.
  • 객체 object.state 필드의 상태가 Expired, Inactive 또는 Completed로 표시됩니다.

다음 코드 샘플은 Google Wallet API를 사용하여 패스 객체를 만료하는 방법을 보여줍니다.

Java

자바에서 통합을 시작하려면 GitHub의 전체 코드 샘플을 참조하세요.

/**
 * Expire an object.
 *
 * <p>Sets the object's state to Expired. If the valid time interval is already set, the pass will
 * expire automatically up to 24 hours after.
 *
 * @param issuerId The issuer ID being used for this request.
 * @param objectSuffix Developer-defined unique ID for this pass object.
 * @return The pass object ID: "{issuerId}.{objectSuffix}"
 */
public String expireObject(String issuerId, String objectSuffix) throws IOException {
  // Check if the object exists
  try {
    service.loyaltyobject().get(String.format("%s.%s", issuerId, objectSuffix)).execute();
  } catch (GoogleJsonResponseException ex) {
    if (ex.getStatusCode() == 404) {
      // Object does not exist
      System.out.printf("Object %s.%s not found!%n", issuerId, objectSuffix);
      return String.format("%s.%s", issuerId, objectSuffix);
    } else {
      // Something else went wrong...
      ex.printStackTrace();
      return String.format("%s.%s", issuerId, objectSuffix);
    }
  }

  // Patch the object, setting the pass as expired
  LoyaltyObject patchBody = new LoyaltyObject().setState("EXPIRED");

  LoyaltyObject response =
      service
          .loyaltyobject()
          .patch(String.format("%s.%s", issuerId, objectSuffix), patchBody)
          .execute();

  System.out.println("Object expiration response");
  System.out.println(response.toPrettyString());

  return response.getId();
}

2,399필리핀

PHP에서 통합을 시작하려면 GitHub의 전체 코드 샘플을 참조하세요.

/**
 * Expire an object.
 *
 * Sets the object's state to Expired. If the valid time interval is
 * already set, the pass will expire automatically up to 24 hours after.
 *
 * @param string $issuerId The issuer ID being used for this request.
 * @param string $objectSuffix Developer-defined unique ID for this pass object.
 *
 * @return string The pass object ID: "{$issuerId}.{$objectSuffix}"
 */
public function expireObject(string $issuerId, string $objectSuffix)
{
  // Check if the object exists
  try {
    $this->service->loyaltyobject->get("{$issuerId}.{$objectSuffix}");
  } catch (Google\Service\Exception $ex) {
    if (!empty($ex->getErrors()) && $ex->getErrors()[0]['reason'] == 'resourceNotFound') {
      print("Object {$issuerId}.{$objectSuffix} not found!");
      return "{$issuerId}.{$objectSuffix}";
    } else {
      // Something else went wrong...
      print_r($ex);
      return "{$issuerId}.{$objectSuffix}";
    }
  }

  // Patch the object, setting the pass as expired
  $patchBody = new LoyaltyObject([
    'state' => 'EXPIRED'
  ]);

  $response = $this->service->loyaltyobject->patch("{$issuerId}.{$objectSuffix}", $patchBody);

  print "Object expiration response\n";
  print_r($response);

  return $response->id;
}

Python

Python에서 통합을 시작하려면 GitHub의 전체 코드 샘플을 참조하세요.

def expire_object(self, issuer_id: str, object_suffix: str) -> str:
    """Expire an object.

    Sets the object's state to Expired. If the valid time interval is
    already set, the pass will expire automatically up to 24 hours after.

    Args:
        issuer_id (str): The issuer ID being used for this request.
        object_suffix (str): Developer-defined unique ID for the pass object.

    Returns:
        The pass object ID: f"{issuer_id}.{object_suffix}"
    """

    # Check if the object exists
    try:
        response = self.client.loyaltyobject().get(resourceId=f'{issuer_id}.{object_suffix}').execute()
    except HttpError as e:
        if e.status_code == 404:
            print(f'Object {issuer_id}.{object_suffix} not found!')
            return f'{issuer_id}.{object_suffix}'
        else:
            # Something else went wrong...
            print(e.error_details)
            return f'{issuer_id}.{object_suffix}'

    # Patch the object, setting the pass as expired
    patch_body = {'state': 'EXPIRED'}

    response = self.client.loyaltyobject().patch(
        resourceId=f'{issuer_id}.{object_suffix}',
        body=patch_body).execute()

    print('Object expiration response')
    print(response)

    return f'{issuer_id}.{object_suffix}'

C#

C#으로 통합을 시작하려면 GitHub의 전체 코드 샘플을 참조하세요.

/// <summary>
/// Expire an object.
/// <para />
/// Sets the object's state to Expired. If the valid time interval is already
/// set, the pass will expire automatically up to 24 hours after.
/// </summary>
/// <param name="issuerId">The issuer ID being used for this request.</param>
/// <param name="objectSuffix">Developer-defined unique ID for this pass object.</param>
/// <returns>The pass object ID: "{issuerId}.{objectSuffix}"</returns>
public string ExpireObject(string issuerId, string objectSuffix)
{
  // Check if the object exists
  Stream responseStream = service.Loyaltyobject
      .Get($"{issuerId}.{objectSuffix}")
      .ExecuteAsStream();

  StreamReader responseReader = new StreamReader(responseStream);
  JObject jsonResponse = JObject.Parse(responseReader.ReadToEnd());

  if (jsonResponse.ContainsKey("error"))
  {
    if (jsonResponse["error"].Value<int>("code") == 404)
    {
      // Object does not exist
      Console.WriteLine($"Object {issuerId}.{objectSuffix} not found!");
      return $"{issuerId}.{objectSuffix}";
    }
    else
    {
      // Something else went wrong...
      Console.WriteLine(jsonResponse.ToString());
      return $"{issuerId}.{objectSuffix}";
    }
  }

  // Patch the object, setting the pass as expired
  LoyaltyObject patchBody = new LoyaltyObject
  {
    State = "EXPIRED"
  };

  responseStream = service.Loyaltyobject
      .Patch(patchBody, $"{issuerId}.{objectSuffix}")
      .ExecuteAsStream();

  responseReader = new StreamReader(responseStream);
  jsonResponse = JObject.Parse(responseReader.ReadToEnd());

  Console.WriteLine("Object expiration response");
  Console.WriteLine(jsonResponse.ToString());

  return $"{issuerId}.{objectSuffix}";
}

Node.js

노드에서 통합을 시작하려면 GitHub의 전체 코드 샘플을 참조하세요.

/**
 * Expire an object.
 *
 * Sets the object's state to Expired. If the valid time interval is
 * already set, the pass will expire automatically up to 24 hours after.
 *
 * @param {string} issuerId The issuer ID being used for this request.
 * @param {string} objectSuffix Developer-defined unique ID for the pass object.
 *
 * @returns {string} The pass object ID: `${issuerId}.${objectSuffix}`
 */
async expireObject(issuerId, objectSuffix) {
  let response;

  // Check if the object exists
  try {
    response = await this.client.loyaltyobject.get({
      resourceId: `${issuerId}.${objectSuffix}`
    });
  } catch (err) {
    if (err.response && err.response.status === 404) {
      console.log(`Object ${issuerId}.${objectSuffix} not found!`);
      return `${issuerId}.${objectSuffix}`;
    } else {
      // Something else went wrong...
      console.log(err);
      return `${issuerId}.${objectSuffix}`;
    }
  }

  // Patch the object, setting the pass as expired
  let patchBody = {
    'state': 'EXPIRED'
  };

  response = await this.client.loyaltyobject.patch({
    resourceId: `${issuerId}.${objectSuffix}`,
    requestBody: patchBody
  });

  console.log('Object expiration response');
  console.log(response);

  return `${issuerId}.${objectSuffix}`;
}

Go

Go에서 통합을 시작하려면 GitHub의 전체 코드 샘플( GitHub의 코드 샘플)을 참고하세요.

// Expire an object.
//
// Sets the object's state to Expired. If the valid time interval is
// already set, the pass will expire automatically up to 24 hours after.
func (d *demoLoyalty) expireObject(issuerId, objectSuffix string) {
	loyaltyObject := &walletobjects.LoyaltyObject{
		State: "EXPIRED",
	}
	res, err := d.service.Loyaltyobject.Patch(fmt.Sprintf("%s.%s", issuerId, objectSuffix), loyaltyObject).Do()
	if err != nil {
		log.Fatalf("Unable to patch object: %v", err)
	} else {
		fmt.Printf("Object expiration id:\n%s\n", res.Id)
	}
}