games
v1
|
#include <room_create_request.h>
Static Public Member Functions | |
static RoomCreateRequest * | New () |
This is a JSON template for a room creation request.
|
explicit |
Standard constructor for an immutable data object instance.
[in] | storage | The underlying data storage for this instance. |
|
explicit |
Standard constructor for a mutable data object instance.
[in] | storage | The underlying data storage for this instance. |
|
virtual |
Standard destructor.
|
inline |
Clears the 'autoMatchingCriteria
' attribute.
|
inline |
Clears the 'capabilities
' attribute.
|
inline |
Clears the 'clientAddress
' attribute.
|
inline |
Clears the 'invitedPlayerIds
' attribute.
|
inline |
Clears the 'kind
' attribute.
|
inline |
Clears the 'networkDiagnostics
' attribute.
|
inline |
Clears the 'requestId
' attribute.
|
inline |
Clears the 'variant
' attribute.
const RoomAutoMatchingCriteria google_games_api::RoomCreateRequest::get_auto_matching_criteria | ( | ) | const |
Get a reference to the value of the 'autoMatchingCriteria
' attribute.
|
inline |
Get a reference to the value of the 'capabilities
' attribute.
const RoomClientAddress google_games_api::RoomCreateRequest::get_client_address | ( | ) | const |
Get a reference to the value of the 'clientAddress
' attribute.
|
inline |
Get a reference to the value of the 'invitedPlayerIds
' attribute.
|
inline |
Get the value of the 'kind
' attribute.
const NetworkDiagnostics google_games_api::RoomCreateRequest::get_network_diagnostics | ( | ) | const |
Get a reference to the value of the 'networkDiagnostics
' attribute.
|
inline |
Get the value of the 'requestId
' attribute.
|
inline |
Get the value of the 'variant
' attribute.
|
inline |
Returns a string denoting the type of this data object.
|
inline |
Determine if the 'autoMatchingCriteria
' attribute was set.
autoMatchingCriteria
' attribute was set.
|
inline |
Determine if the 'capabilities
' attribute was set.
capabilities
' attribute was set.
|
inline |
Determine if the 'clientAddress
' attribute was set.
clientAddress
' attribute was set.
|
inline |
Determine if the 'invitedPlayerIds
' attribute was set.
invitedPlayerIds
' attribute was set.
|
inline |
Determine if the 'kind
' attribute was set.
kind
' attribute was set.
|
inline |
Determine if the 'networkDiagnostics
' attribute was set.
networkDiagnostics
' attribute was set.
|
inline |
Determine if the 'requestId
' attribute was set.
requestId
' attribute was set.
|
inline |
Determine if the 'variant
' attribute was set.
variant
' attribute was set. RoomAutoMatchingCriteria google_games_api::RoomCreateRequest::mutable_autoMatchingCriteria | ( | ) |
Gets a reference to a mutable value of the 'autoMatchingCriteria
' property.
Criteria for auto-matching players into this room.
|
inline |
Gets a reference to a mutable value of the 'capabilities
' property.
The capabilities that this client supports for realtime communication.
RoomClientAddress google_games_api::RoomCreateRequest::mutable_clientAddress | ( | ) |
Gets a reference to a mutable value of the 'clientAddress
' property.
Client address for the player creating the room.
|
inline |
Gets a reference to a mutable value of the 'invitedPlayerIds
' property.
The player IDs to invite to the room.
NetworkDiagnostics google_games_api::RoomCreateRequest::mutable_networkDiagnostics | ( | ) |
Gets a reference to a mutable value of the 'networkDiagnostics
' property.
Network diagnostics for the client creating the room.
|
static |
Creates a new default instance.
|
inline |
Change the 'kind
' attribute.
Uniquely identifies the type of this resource. Value is always the fixed string games::roomCreateRequest.
[in] | value | The new value. |
|
inline |
Change the 'requestId
' attribute.
A randomly generated numeric ID. This number is used at the server to ensure that the request is handled correctly across retries.
[in] | value | The new value. |
|
inline |
Change the 'variant
' attribute.
The variant / mode of the application to be played. This can be any integer value, or left blank. You should use a small number of variants to keep the auto-matching pool as large as possible.
[in] | value | The new value. |