games  v1
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google_games_api::AchievementsResource_IncrementMethod Class Reference

#include <games_service.h>

Inheritance diagram for google_games_api::AchievementsResource_IncrementMethod:
google_games_api::GamesServiceBaseRequest

Public Member Functions

 AchievementsResource_IncrementMethod (const GamesService *_service_, client::AuthorizationCredential *_credential_, const absl::string_view &achievement_id, const int32 &steps_to_increment)
 
virtual ~AchievementsResource_IncrementMethod ()
 
void clear_request_id ()
 
int64 get_request_id () const
 
void set_request_id (int64 value)
 
virtual util::Status AppendVariable (const StringPiece &variable_name, const client::UriTemplateConfig &config, string *target)
 
virtual util::Status AppendOptionalQueryParameters (string *target)
 
util::Status ExecuteAndParseResponse (AchievementIncrementResponse *data)
 
- Public Member Functions inherited from google_games_api::GamesServiceBaseRequest
 GamesServiceBaseRequest (const client::ClientService *service, client::AuthorizationCredential *credential, client::HttpRequest::HttpMethod method, const StringPiece &uri_template)
 
virtual ~GamesServiceBaseRequest ()
 
void clear_alt ()
 
const string & get_alt () const
 
string * mutable_alt ()
 
void set_alt (const string &value)
 
void clear_fields ()
 
const string & get_fields () const
 
string * mutable_fields ()
 
void set_fields (const string &value)
 
void clear_key ()
 
const string & get_key () const
 
string * mutable_key ()
 
void set_key (const string &value)
 
void clear_oauth_token ()
 
const string & get_oauth_token () const
 
string * mutable_oauthToken ()
 
void set_oauth_token (const string &value)
 
void clear_pretty_print ()
 
bool get_pretty_print () const
 
void set_pretty_print (bool value)
 
void clear_quota_user ()
 
const string & get_quota_user () const
 
string * mutable_quotaUser ()
 
void set_quota_user (const string &value)
 
void clear_user_ip ()
 
const string & get_user_ip () const
 
string * mutable_userIp ()
 
void set_user_ip (const string &value)
 

Additional Inherited Members

- Protected Member Functions inherited from google_games_api::GamesServiceBaseRequest
void AddJsonContentToRequest (const client::JsonCppData *content)
 

Detailed Description

Implements the increment method.

This class uses the Command Pattern. Construct an instance with the required parameters, then set any additional optional parameters by using the attribute setters. To invoke the method, call Execute.

One or more of these authorization scopes are required for this method: https://www.googleapis.com/auth/games

Constructor & Destructor Documentation

◆ AchievementsResource_IncrementMethod()

google_games_api::AchievementsResource_IncrementMethod::AchievementsResource_IncrementMethod ( const GamesService _service_,
client::AuthorizationCredential *  _credential_,
const absl::string_view &  achievement_id,
const int32 &  steps_to_increment 
)

The standard constructor takes all the required method parameters.

Parameters
[in]<em>service</em>The service instance to send to when executed.
[in]<em>credential</em>If not NULL, the credential to authorize with. In practice this is supplied by the user code that is creating the method instance.
[in]achievement_idThe ID of the achievement used by this method.
[in]steps_to_incrementThe number of steps to increment.

◆ ~AchievementsResource_IncrementMethod()

google_games_api::AchievementsResource_IncrementMethod::~AchievementsResource_IncrementMethod ( )
virtual

Standard destructor.

Member Function Documentation

◆ AppendOptionalQueryParameters()

util::Status google_games_api::AchievementsResource_IncrementMethod::AppendOptionalQueryParameters ( string *  target)
virtual

Appends the optional query parameters to the target URL.

Parameters
[in,out]targetThe URL string to append to.

Reimplemented from google_games_api::GamesServiceBaseRequest.

◆ AppendVariable()

util::Status google_games_api::AchievementsResource_IncrementMethod::AppendVariable ( const StringPiece &  variable_name,
const client::UriTemplateConfig &  config,
string *  target 
)
virtual

Appends variable value to the target string.

This is a helper function used to resolve templated variables in the URI.

Parameters
[in]variable_nameThe name of the templated variable.
[in]configA pass-through parameter used for lists and maps.
[in,out]targetThe string to append the value to.

Reimplemented from google_games_api::GamesServiceBaseRequest.

◆ clear_request_id()

void google_games_api::AchievementsResource_IncrementMethod::clear_request_id ( )
inline

Clears the 'requestId' attribute so it is no longer set.

◆ ExecuteAndParseResponse()

util::Status google_games_api::AchievementsResource_IncrementMethod::ExecuteAndParseResponse ( AchievementIncrementResponse data)
inline

Executes the method and parses the response into a data object on success.

Parameters
[out]dataLoads from the response payload JSON data on success.
Returns
Success if an HTTP 2xx response was received. Otherwise the status indicates the reason for failure. Finer detail may be available from the underlying http_request to distinguish the transport_status from the overal HTTP request status.

◆ get_request_id()

int64 google_games_api::AchievementsResource_IncrementMethod::get_request_id ( ) const
inline

Gets the optional 'requestId' attribute.

If the value is not set then the default value will be returned.

◆ set_request_id()

void google_games_api::AchievementsResource_IncrementMethod::set_request_id ( int64  value)
inline

Sets the 'requestId' attribute.

Parameters
[in]valueA randomly generated numeric ID for each request specified by the caller. This number is used at the server to ensure that the request is handled correctly across retries.

The documentation for this class was generated from the following files: