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games
v1
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#include <achievement_update_multiple_request.h>
Public Member Functions | |
| AchievementUpdateMultipleRequest (const Json::Value &storage) | |
| AchievementUpdateMultipleRequest (Json::Value *storage) | |
| virtual | ~AchievementUpdateMultipleRequest () |
| const StringPiece | GetTypeName () const |
| bool | has_kind () const |
| void | clear_kind () |
| const StringPiece | get_kind () const |
| void | set_kind (const StringPiece &value) |
| bool | has_updates () const |
| void | clear_updates () |
| const client::JsonCppArray< AchievementUpdateRequest > | get_updates () const |
| client::JsonCppArray< AchievementUpdateRequest > | mutable_updates () |
Static Public Member Functions | |
| static AchievementUpdateMultipleRequest * | New () |
This is a JSON template for a list of achievement update requests.
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explicit |
Standard constructor for an immutable data object instance.
| [in] | storage | The underlying data storage for this instance. |
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explicit |
Standard constructor for a mutable data object instance.
| [in] | storage | The underlying data storage for this instance. |
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virtual |
Standard destructor.
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inline |
Clears the 'kind' attribute.
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inline |
Clears the 'updates' attribute.
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inline |
Get the value of the 'kind' attribute.
| const client::JsonCppArray<AchievementUpdateRequest > google_games_api::AchievementUpdateMultipleRequest::get_updates | ( | ) | const |
Get a reference to the value of the 'updates' attribute.
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inline |
Returns a string denoting the type of this data object.
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inline |
Determine if the 'kind' attribute was set.
kind' attribute was set.
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inline |
Determine if the 'updates' attribute was set.
updates' attribute was set. | client::JsonCppArray<AchievementUpdateRequest > google_games_api::AchievementUpdateMultipleRequest::mutable_updates | ( | ) |
Gets a reference to a mutable value of the 'updates' property.
The individual achievement update requests.
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static |
Creates a new default instance.
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inline |
Change the 'kind' attribute.
Uniquely identifies the type of this resource. Value is always the fixed string games::achievementUpdateMultipleRequest.
| [in] | value | The new value. |