Configure a Google Cloud console project

  • Set up a Google Cloud console development project and API key for your mobility project if you don't have one already.

  • Enable the Maps SDK for iOS within your Google Cloud console project.

  • Add your API key to your iOS project (AppDelegate file) using the provided code snippets for either Swift or Objective-C.

  • After configuration, proceed to create authentication tokens for Driver SDK functionalities.

To configure your mobile app project and Google Cloud console project for the Driver SDK, follow these steps:

  1. If you don't have a Google Cloud console development project and an API key for your mobility project, you need to set one up. For more information, see Create your Fleet Engine project.
  2. In the Google Cloud console, select the same Google Cloud console project and API key that you are using for Fleet Engine.
  3. Select APIs & Services, filter by Maps, and then search for and enable the Maps SDK for iOS.

Add your API key to the project

The following examples show how to add the API key to your project in Xcode:

Swift

Add your API key to your AppDelegate.swift as follows:

  1. Add the following import statements:

    import GoogleMaps
    import GoogleRidesharingDriver
    
  2. Add the following to your application(_:didFinishLaunchingWithOptions:) method:

    GMSServices.provideAPIKey("YOUR_API_KEY")
    

Objective-C

Add your API key to your AppDelegate.m as follows:

  1. Add the following import statements:

    @import GoogleMaps;
    @import GoogleGoogleRidesharingDriver;
    
  2. Add the following to your application:didFinishLaunchingWithOptions: method:

    [GMSServices provideAPIKey:@"YOUR_API_KEY"];
    

What's next

Create authentication tokens