A lightweight version of the a GPGRealTimeRoom object.
Contains no network state and is meant to be passed as an invitation.
|Criteria for adding participants into this room. |
|An array of all participants in the room regardless of status. |
|This short description is generated by the Play Games servers and worded relative to the player requesting the room. |
|Globally unique ID for a room. |
|The status of the current room. |
GPGRealTimeRoomModifyDetails object for the creation of the room.
|- (NSArray*) participants
An array of all participants in the room regardless of status.
Items in the array are of type
|- (NSString*) roomDescription
This short description is generated by the Play Games servers and worded relative to the player requesting the room.
It is intended to be displayed when the room is shown in a list (that is, an invitation to a room.)
|- (NSString*) roomID
Globally unique ID for a room.
|- (GPGRealTimeRoomStatus) status
The status of the current room.