Advanced Go Concurrency Patterns
Concurrency is the key to designing high performance network services. This talk expands on last year's popular Go Concurrency Patterns talk to dive deeper into Go's concurrency primitives, and see how tricky concurrency problems can be solved gracefully with simple Go code.
I work as a software engineer for Google, currently on the Go Programming Language. Previously, I worked on Bigtable (large-scale data storage), video and image serving, parallel & streaming data processing, Making the Web Faster, and Google Maps.