ChromeOS supports the Google Play Store for users to discover and install apps and games. Developers can use Google Play to seamlessly distribute and monetize apps & games across ChromeOS and Android (mobile, tablets, foldables, TV, and Wear). Learn about the benefits and features of publishing your app to the Google Play Store. If you have a Progressive Web App (PWA), you can also create a listing for it in Google Play.
Google Play Billing
If you charge money for your app or game you can also use the Play Billing APIs for in-app purchases and subscriptions. You can add Play billing to your app and offer subscriptions. Games developers using Unity can use the Google Play Billing Library with Unity. Starting in ChromeOS 88, Google Play Billing is also available for PWAs via the Digital Goods API, currently available through an origin trial. Whether you’re an Android, game, or web developer, you will need to also make sure that your Play Console is set up for Google Play Billing.
Quickstart
- Follow the Google Play Launch Checklist.
- Review your app’s device compatibility to ensure it’s installable on all Chromebooks.
- If you are using the Android NDK, review publishing considerations for best performance.
- Test before launch using testing tracks.
- Learn how to Grow your audience by optimizing your app for ChromeOS.
- Implement Play Billing components in a back-end server to prevent against fraud.