GvrHeadset prefab

Required to access positional tracking features for Daydream Standalone headsets. Ensures that the GvrHeadset API is available to your app.

Only one instance of this prefab is allowed in the scene. Additional instances are automatically destroyed.

Prefab Hierarchy

Game object name Description

Holds the GvrHeadset API singleton. Provides static methods to determine whether positional tracking is supported, size and shape of the safety cycliner, and estimated floor height.

GvrHeadset game object

Holds the GvrHeadset API singleton. Provides static methods to determine whether positional tracking is supported, size and shape of the safety cycliner, and estimated floor height.

Components: GvrHeadset, UnityEngine.Transform