November 6, 2019 update:
  • There's a new open source Cardboard SDK for iOS and Android NDK that offers a streamlined API, improved device compatibility, and built-in viewer profile QR code scanning. A corresponding Unity package (SDK) is planned for a future release. We recommend that all developers actively building for Google Cardboard migrate (iOS, Android NDK) to the new Cardboard SDK.
October 15, 2019 update:
  • The Daydream View VR headset is no longer available for purchase. However, you can continue to use the existing Google VR SDK to update and distribute your apps to the Google Play Store, and make them available to users in the Daydream app.

GoogleVR.Beta.GvrBetaHeadset

Daydream headset beta API.

Summary

Inheritance

Inherits from: GvrHeadset

Properties

CameraMode
Gets or sets the current see-through camera mode.
SceneType
Gets or sets the current see-through scene type.

Public static functions

SetSeeThroughConfig(GvrBetaSeeThroughCameraMode cameraMode, GvrBetaSeeThroughSceneType sceneType)
void
Sets the current see-through camera mode and scene type.

Properties

CameraMode

static GvrBetaSeeThroughCameraMode CameraMode

Gets or sets the current see-through camera mode.

The see-through camera mode.

SceneType

static GvrBetaSeeThroughSceneType SceneType

Gets or sets the current see-through scene type.

The see-through scene type.

Public static functions

SetSeeThroughConfig

void SetSeeThroughConfig(
  GvrBetaSeeThroughCameraMode cameraMode,
  GvrBetaSeeThroughSceneType sceneType
)

Sets the current see-through camera mode and scene type.

Details
Parameters
cameraMode
The see-through camera mode to be set.
sceneType
The see-through scene type to be set.