30 #ifndef GOOGLE_GAMES_API_ROOM_LIST_H_ 31 #define GOOGLE_GAMES_API_ROOM_LIST_H_ 34 #include "googleapis/base/macros.h" 35 #include "googleapis/client/data/jsoncpp_data.h" 36 #include "googleapis/strings/stringpiece.h" 38 #include "google/games_api/room.h" 66 explicit RoomList(
const Json::Value& storage);
73 explicit RoomList(Json::Value* storage);
86 return StringPiece(
"google_games_api::RoomList");
95 return Storage().isMember(
"items");
102 MutableStorage()->removeMember(
"items");
109 const client::JsonCppArray<Room > get_items()
const;
118 client::JsonCppArray<Room > mutable_items();
126 return Storage().isMember(
"kind");
133 MutableStorage()->removeMember(
"kind");
141 const Json::Value& v = Storage(
"kind");
142 if (v == Json::Value::null)
return StringPiece(
"");
143 return StringPiece(v.asCString());
155 *MutableStorage(
"kind") = value.data();
164 return Storage().isMember(
"nextPageToken");
171 MutableStorage()->removeMember(
"nextPageToken");
179 const Json::Value& v = Storage(
"nextPageToken");
180 if (v == Json::Value::null)
return StringPiece(
"");
181 return StringPiece(v.asCString());
192 *MutableStorage(
"nextPageToken") = value.data();
199 #endif // GOOGLE_GAMES_API_ROOM_LIST_H_ bool has_next_page_token() const
Definition: room_list.h:163
void clear_next_page_token()
Definition: room_list.h:170
bool has_kind() const
Definition: room_list.h:125
Definition: room_list.h:52
const StringPiece get_next_page_token() const
Definition: room_list.h:178
void set_kind(const StringPiece &value)
Definition: room_list.h:154
Definition: achievement_definition.cc:41
Definition: achievement_definition.h:39
void clear_kind()
Definition: room_list.h:132
void clear_items()
Definition: room_list.h:101
const StringPiece get_kind() const
Definition: room_list.h:140
void set_next_page_token(const StringPiece &value)
Definition: room_list.h:191
const StringPiece GetTypeName() const
Definition: room_list.h:85
bool has_items() const
Definition: room_list.h:94