games  v1
player_level.h
1 // Copyright 2010 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4 // use this file except in compliance with the License. You may obtain a copy of
5 // the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11 // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12 // License for the specific language governing permissions and limitations under
13 // the License.
14 
15 // This code was generated by google-apis-code-generator 1.5.1
16 // Build date: 2018-10-08 17:45:39 UTC
17 // on: 2020-03-07, 08:12:42 UTC
18 // C++ generator version: 0.1.4
19 
20 // ----------------------------------------------------------------------------
21 // NOTE: This file is generated from Google APIs Discovery Service.
22 // Service:
23 // Google Play Game Services API (games/v1)
24 // Generated from:
25 // Version: v1
26 // Revision: 358
27 // Generated by:
28 // Tool: google-apis-code-generator 1.5.1
29 // C++: 0.1.4
30 #ifndef GOOGLE_GAMES_API_PLAYER_LEVEL_H_
31 #define GOOGLE_GAMES_API_PLAYER_LEVEL_H_
32 
33 #include <string>
34 #include "googleapis/base/integral_types.h"
35 #include "googleapis/base/macros.h"
36 #include "googleapis/client/data/jsoncpp_data.h"
37 #include "googleapis/strings/stringpiece.h"
38 
39 namespace Json {
40 class Value;
41 } // namespace Json
42 
43 namespace google_games_api {
44 using namespace googleapis;
45 
51 class PlayerLevel : public client::JsonCppData {
52  public:
58  static PlayerLevel* New();
59 
65  explicit PlayerLevel(const Json::Value& storage);
66 
72  explicit PlayerLevel(Json::Value* storage);
73 
77  virtual ~PlayerLevel();
78 
84  const StringPiece GetTypeName() const {
85  return StringPiece("google_games_api::PlayerLevel");
86  }
87 
93  bool has_kind() const {
94  return Storage().isMember("kind");
95  }
96 
100  void clear_kind() {
101  MutableStorage()->removeMember("kind");
102  }
103 
104 
108  const StringPiece get_kind() const {
109  const Json::Value& v = Storage("kind");
110  if (v == Json::Value::null) return StringPiece("");
111  return StringPiece(v.asCString());
112  }
113 
122  void set_kind(const StringPiece& value) {
123  *MutableStorage("kind") = value.data();
124  }
125 
131  bool has_level() const {
132  return Storage().isMember("level");
133  }
134 
138  void clear_level() {
139  MutableStorage()->removeMember("level");
140  }
141 
142 
146  int32 get_level() const {
147  const Json::Value& storage = Storage("level");
148  return client::JsonValueToCppValueHelper<int32 >(storage);
149  }
150 
158  void set_level(int32 value) {
159  client::SetJsonValueFromCppValueHelper<int32 >(
160  value, MutableStorage("level"));
161  }
162 
169  return Storage().isMember("maxExperiencePoints");
170  }
171 
176  MutableStorage()->removeMember("maxExperiencePoints");
177  }
178 
179 
184  const Json::Value& storage = Storage("maxExperiencePoints");
185  return client::JsonValueToCppValueHelper<int64 >(storage);
186  }
187 
195  void set_max_experience_points(int64 value) {
196  client::SetJsonValueFromCppValueHelper<int64 >(
197  value, MutableStorage("maxExperiencePoints"));
198  }
199 
206  return Storage().isMember("minExperiencePoints");
207  }
208 
213  MutableStorage()->removeMember("minExperiencePoints");
214  }
215 
216 
221  const Json::Value& storage = Storage("minExperiencePoints");
222  return client::JsonValueToCppValueHelper<int64 >(storage);
223  }
224 
232  void set_min_experience_points(int64 value) {
233  client::SetJsonValueFromCppValueHelper<int64 >(
234  value, MutableStorage("minExperiencePoints"));
235  }
236 
237  private:
238  void operator=(const PlayerLevel&);
239 }; // PlayerLevel
240 } // namespace google_games_api
241 #endif // GOOGLE_GAMES_API_PLAYER_LEVEL_H_
Definition: player_level.h:51
void set_max_experience_points(int64 value)
Definition: player_level.h:195
void set_min_experience_points(int64 value)
Definition: player_level.h:232
bool has_level() const
Definition: player_level.h:131
bool has_kind() const
Definition: player_level.h:93
bool has_max_experience_points() const
Definition: player_level.h:168
const StringPiece GetTypeName() const
Definition: player_level.h:84
void set_level(int32 value)
Definition: player_level.h:158
void clear_kind()
Definition: player_level.h:100
int64 get_max_experience_points() const
Definition: player_level.h:183
Definition: achievement_definition.cc:41
int32 get_level() const
Definition: player_level.h:146
Definition: achievement_definition.h:39
void set_kind(const StringPiece &value)
Definition: player_level.h:122
bool has_min_experience_points() const
Definition: player_level.h:205
const StringPiece get_kind() const
Definition: player_level.h:108
void clear_max_experience_points()
Definition: player_level.h:175
int64 get_min_experience_points() const
Definition: player_level.h:220
void clear_min_experience_points()
Definition: player_level.h:212
void clear_level()
Definition: player_level.h:138