games  v1
played.h
1 // Copyright 2010 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4 // use this file except in compliance with the License. You may obtain a copy of
5 // the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11 // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12 // License for the specific language governing permissions and limitations under
13 // the License.
14 
15 // This code was generated by google-apis-code-generator 1.5.1
16 // Build date: 2018-10-08 17:45:39 UTC
17 // on: 2020-03-07, 08:12:42 UTC
18 // C++ generator version: 0.1.4
19 
20 // ----------------------------------------------------------------------------
21 // NOTE: This file is generated from Google APIs Discovery Service.
22 // Service:
23 // Google Play Game Services API (games/v1)
24 // Generated from:
25 // Version: v1
26 // Revision: 358
27 // Generated by:
28 // Tool: google-apis-code-generator 1.5.1
29 // C++: 0.1.4
30 #ifndef GOOGLE_GAMES_API_PLAYED_H_
31 #define GOOGLE_GAMES_API_PLAYED_H_
32 
33 #include <string>
34 #include "googleapis/base/integral_types.h"
35 #include "googleapis/base/macros.h"
36 #include "googleapis/client/data/jsoncpp_data.h"
37 #include "googleapis/strings/stringpiece.h"
38 
39 namespace Json {
40 class Value;
41 } // namespace Json
42 
43 namespace google_games_api {
44 using namespace googleapis;
45 
52 class Played : public client::JsonCppData {
53  public:
59  static Played* New();
60 
66  explicit Played(const Json::Value& storage);
67 
73  explicit Played(Json::Value* storage);
74 
78  virtual ~Played();
79 
85  const StringPiece GetTypeName() const {
86  return StringPiece("google_games_api::Played");
87  }
88 
94  bool has_auto_matched() const {
95  return Storage().isMember("autoMatched");
96  }
97 
102  MutableStorage()->removeMember("autoMatched");
103  }
104 
105 
109  bool get_auto_matched() const {
110  const Json::Value& storage = Storage("autoMatched");
111  return client::JsonValueToCppValueHelper<bool >(storage);
112  }
113 
121  void set_auto_matched(bool value) {
122  client::SetJsonValueFromCppValueHelper<bool >(
123  value, MutableStorage("autoMatched"));
124  }
125 
131  bool has_kind() const {
132  return Storage().isMember("kind");
133  }
134 
138  void clear_kind() {
139  MutableStorage()->removeMember("kind");
140  }
141 
142 
146  const StringPiece get_kind() const {
147  const Json::Value& v = Storage("kind");
148  if (v == Json::Value::null) return StringPiece("");
149  return StringPiece(v.asCString());
150  }
151 
160  void set_kind(const StringPiece& value) {
161  *MutableStorage("kind") = value.data();
162  }
163 
169  bool has_time_millis() const {
170  return Storage().isMember("timeMillis");
171  }
172 
177  MutableStorage()->removeMember("timeMillis");
178  }
179 
180 
184  int64 get_time_millis() const {
185  const Json::Value& storage = Storage("timeMillis");
186  return client::JsonValueToCppValueHelper<int64 >(storage);
187  }
188 
197  void set_time_millis(int64 value) {
198  client::SetJsonValueFromCppValueHelper<int64 >(
199  value, MutableStorage("timeMillis"));
200  }
201 
202  private:
203  void operator=(const Played&);
204 }; // Played
205 } // namespace google_games_api
206 #endif // GOOGLE_GAMES_API_PLAYED_H_
void set_kind(const StringPiece &value)
Definition: played.h:160
Definition: played.h:52
bool has_auto_matched() const
Definition: played.h:94
bool has_kind() const
Definition: played.h:131
const StringPiece get_kind() const
Definition: played.h:146
void clear_kind()
Definition: played.h:138
Definition: achievement_definition.cc:41
Definition: achievement_definition.h:39
void clear_time_millis()
Definition: played.h:176
const StringPiece GetTypeName() const
Definition: played.h:85
void set_time_millis(int64 value)
Definition: played.h:197
int64 get_time_millis() const
Definition: played.h:184
bool get_auto_matched() const
Definition: played.h:109
void clear_auto_matched()
Definition: played.h:101
void set_auto_matched(bool value)
Definition: played.h:121
bool has_time_millis() const
Definition: played.h:169