games  v1
games_achievement_increment.h
1 // Copyright 2010 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4 // use this file except in compliance with the License. You may obtain a copy of
5 // the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11 // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12 // License for the specific language governing permissions and limitations under
13 // the License.
14 
15 // This code was generated by google-apis-code-generator 1.5.1
16 // Build date: 2018-10-08 17:45:39 UTC
17 // on: 2020-03-07, 08:12:42 UTC
18 // C++ generator version: 0.1.4
19 
20 // ----------------------------------------------------------------------------
21 // NOTE: This file is generated from Google APIs Discovery Service.
22 // Service:
23 // Google Play Game Services API (games/v1)
24 // Generated from:
25 // Version: v1
26 // Revision: 358
27 // Generated by:
28 // Tool: google-apis-code-generator 1.5.1
29 // C++: 0.1.4
30 #ifndef GOOGLE_GAMES_API_GAMES_ACHIEVEMENT_INCREMENT_H_
31 #define GOOGLE_GAMES_API_GAMES_ACHIEVEMENT_INCREMENT_H_
32 
33 #include <string>
34 #include "googleapis/base/integral_types.h"
35 #include "googleapis/base/macros.h"
36 #include "googleapis/client/data/jsoncpp_data.h"
37 #include "googleapis/strings/stringpiece.h"
38 
39 namespace Json {
40 class Value;
41 } // namespace Json
42 
43 namespace google_games_api {
44 using namespace googleapis;
45 
52 class GamesAchievementIncrement : public client::JsonCppData {
53  public:
59  static GamesAchievementIncrement* New();
60 
66  explicit GamesAchievementIncrement(const Json::Value& storage);
67 
73  explicit GamesAchievementIncrement(Json::Value* storage);
74 
78  virtual ~GamesAchievementIncrement();
79 
85  const StringPiece GetTypeName() const {
86  return StringPiece("google_games_api::GamesAchievementIncrement");
87  }
88 
94  bool has_kind() const {
95  return Storage().isMember("kind");
96  }
97 
101  void clear_kind() {
102  MutableStorage()->removeMember("kind");
103  }
104 
105 
109  const StringPiece get_kind() const {
110  const Json::Value& v = Storage("kind");
111  if (v == Json::Value::null) return StringPiece("");
112  return StringPiece(v.asCString());
113  }
114 
123  void set_kind(const StringPiece& value) {
124  *MutableStorage("kind") = value.data();
125  }
126 
132  bool has_request_id() const {
133  return Storage().isMember("requestId");
134  }
135 
140  MutableStorage()->removeMember("requestId");
141  }
142 
143 
147  int64 get_request_id() const {
148  const Json::Value& storage = Storage("requestId");
149  return client::JsonValueToCppValueHelper<int64 >(storage);
150  }
151 
159  void set_request_id(int64 value) {
160  client::SetJsonValueFromCppValueHelper<int64 >(
161  value, MutableStorage("requestId"));
162  }
163 
169  bool has_steps() const {
170  return Storage().isMember("steps");
171  }
172 
176  void clear_steps() {
177  MutableStorage()->removeMember("steps");
178  }
179 
180 
184  int32 get_steps() const {
185  const Json::Value& storage = Storage("steps");
186  return client::JsonValueToCppValueHelper<int32 >(storage);
187  }
188 
196  void set_steps(int32 value) {
197  client::SetJsonValueFromCppValueHelper<int32 >(
198  value, MutableStorage("steps"));
199  }
200 
201  private:
202  void operator=(const GamesAchievementIncrement&);
203 }; // GamesAchievementIncrement
204 } // namespace google_games_api
205 #endif // GOOGLE_GAMES_API_GAMES_ACHIEVEMENT_INCREMENT_H_
int64 get_request_id() const
Definition: games_achievement_increment.h:147
bool has_kind() const
Definition: games_achievement_increment.h:94
void set_kind(const StringPiece &value)
Definition: games_achievement_increment.h:123
bool has_request_id() const
Definition: games_achievement_increment.h:132
void clear_kind()
Definition: games_achievement_increment.h:101
void set_steps(int32 value)
Definition: games_achievement_increment.h:196
Definition: achievement_definition.cc:41
Definition: achievement_definition.h:39
Definition: games_achievement_increment.h:52
bool has_steps() const
Definition: games_achievement_increment.h:169
const StringPiece GetTypeName() const
Definition: games_achievement_increment.h:85
int32 get_steps() const
Definition: games_achievement_increment.h:184
void clear_request_id()
Definition: games_achievement_increment.h:139
void clear_steps()
Definition: games_achievement_increment.h:176
const StringPiece get_kind() const
Definition: games_achievement_increment.h:109
void set_request_id(int64 value)
Definition: games_achievement_increment.h:159