30 #ifndef GOOGLE_GAMES_API_ACHIEVEMENT_UPDATE_REQUEST_H_ 31 #define GOOGLE_GAMES_API_ACHIEVEMENT_UPDATE_REQUEST_H_ 34 #include "googleapis/base/macros.h" 35 #include "googleapis/client/data/jsoncpp_data.h" 36 #include "googleapis/strings/stringpiece.h" 38 #include "google/games_api/games_achievement_increment.h" 39 #include "google/games_api/games_achievement_set_steps_at_least.h" 87 return StringPiece(
"google_games_api::AchievementUpdateRequest");
96 return Storage().isMember(
"achievementId");
103 MutableStorage()->removeMember(
"achievementId");
111 const Json::Value& v = Storage(
"achievementId");
112 if (v == Json::Value::null)
return StringPiece(
"");
113 return StringPiece(v.asCString());
124 *MutableStorage(
"achievementId") = value.data();
133 return Storage().isMember(
"incrementPayload");
140 MutableStorage()->removeMember(
"incrementPayload");
167 return Storage().isMember(
"kind");
174 MutableStorage()->removeMember(
"kind");
182 const Json::Value& v = Storage(
"kind");
183 if (v == Json::Value::null)
return StringPiece(
"");
184 return StringPiece(v.asCString());
196 *MutableStorage(
"kind") = value.data();
206 return Storage().isMember(
"setStepsAtLeastPayload");
213 MutableStorage()->removeMember(
"setStepsAtLeastPayload");
240 return Storage().isMember(
"updateType");
247 MutableStorage()->removeMember(
"updateType");
255 const Json::Value& v = Storage(
"updateType");
256 if (v == Json::Value::null)
return StringPiece(
"");
257 return StringPiece(v.asCString());
280 *MutableStorage(
"updateType") = value.data();
287 #endif // GOOGLE_GAMES_API_ACHIEVEMENT_UPDATE_REQUEST_H_ void clear_kind()
Definition: achievement_update_request.h:173
const StringPiece get_update_type() const
Definition: achievement_update_request.h:254
void clear_set_steps_at_least_payload()
Definition: achievement_update_request.h:212
bool has_set_steps_at_least_payload() const
Definition: achievement_update_request.h:205
void set_kind(const StringPiece &value)
Definition: achievement_update_request.h:195
bool has_kind() const
Definition: achievement_update_request.h:166
void set_update_type(const StringPiece &value)
Definition: achievement_update_request.h:279
void clear_update_type()
Definition: achievement_update_request.h:246
const StringPiece get_kind() const
Definition: achievement_update_request.h:181
Definition: games_achievement_set_steps_at_least.h:52
void clear_increment_payload()
Definition: achievement_update_request.h:139
bool has_update_type() const
Definition: achievement_update_request.h:239
Definition: achievement_definition.cc:41
const StringPiece GetTypeName() const
Definition: achievement_update_request.h:86
Definition: achievement_definition.h:39
bool has_increment_payload() const
Definition: achievement_update_request.h:132
Definition: games_achievement_increment.h:52
Definition: achievement_update_request.h:53
bool has_achievement_id() const
Definition: achievement_update_request.h:95
const StringPiece get_achievement_id() const
Definition: achievement_update_request.h:110
void set_achievement_id(const StringPiece &value)
Definition: achievement_update_request.h:123
void clear_achievement_id()
Definition: achievement_update_request.h:102