games  v1
achievement_update_request.h
1 // Copyright 2010 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4 // use this file except in compliance with the License. You may obtain a copy of
5 // the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11 // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12 // License for the specific language governing permissions and limitations under
13 // the License.
14 
15 // This code was generated by google-apis-code-generator 1.5.1
16 // Build date: 2018-10-08 17:45:39 UTC
17 // on: 2020-03-07, 08:12:42 UTC
18 // C++ generator version: 0.1.4
19 
20 // ----------------------------------------------------------------------------
21 // NOTE: This file is generated from Google APIs Discovery Service.
22 // Service:
23 // Google Play Game Services API (games/v1)
24 // Generated from:
25 // Version: v1
26 // Revision: 358
27 // Generated by:
28 // Tool: google-apis-code-generator 1.5.1
29 // C++: 0.1.4
30 #ifndef GOOGLE_GAMES_API_ACHIEVEMENT_UPDATE_REQUEST_H_
31 #define GOOGLE_GAMES_API_ACHIEVEMENT_UPDATE_REQUEST_H_
32 
33 #include <string>
34 #include "googleapis/base/macros.h"
35 #include "googleapis/client/data/jsoncpp_data.h"
36 #include "googleapis/strings/stringpiece.h"
37 
38 #include "google/games_api/games_achievement_increment.h"
39 #include "google/games_api/games_achievement_set_steps_at_least.h"
40 
41 namespace Json {
42 class Value;
43 } // namespace Json
44 
45 namespace google_games_api {
46 using namespace googleapis;
47 
53 class AchievementUpdateRequest : public client::JsonCppData {
54  public:
60  static AchievementUpdateRequest* New();
61 
67  explicit AchievementUpdateRequest(const Json::Value& storage);
68 
74  explicit AchievementUpdateRequest(Json::Value* storage);
75 
79  virtual ~AchievementUpdateRequest();
80 
86  const StringPiece GetTypeName() const {
87  return StringPiece("google_games_api::AchievementUpdateRequest");
88  }
89 
95  bool has_achievement_id() const {
96  return Storage().isMember("achievementId");
97  }
98 
103  MutableStorage()->removeMember("achievementId");
104  }
105 
106 
110  const StringPiece get_achievement_id() const {
111  const Json::Value& v = Storage("achievementId");
112  if (v == Json::Value::null) return StringPiece("");
113  return StringPiece(v.asCString());
114  }
115 
123  void set_achievement_id(const StringPiece& value) {
124  *MutableStorage("achievementId") = value.data();
125  }
126 
132  bool has_increment_payload() const {
133  return Storage().isMember("incrementPayload");
134  }
135 
140  MutableStorage()->removeMember("incrementPayload");
141  }
142 
143 
148  const GamesAchievementIncrement get_increment_payload() const;
149 
159  GamesAchievementIncrement mutable_incrementPayload();
160 
166  bool has_kind() const {
167  return Storage().isMember("kind");
168  }
169 
173  void clear_kind() {
174  MutableStorage()->removeMember("kind");
175  }
176 
177 
181  const StringPiece get_kind() const {
182  const Json::Value& v = Storage("kind");
183  if (v == Json::Value::null) return StringPiece("");
184  return StringPiece(v.asCString());
185  }
186 
195  void set_kind(const StringPiece& value) {
196  *MutableStorage("kind") = value.data();
197  }
198 
206  return Storage().isMember("setStepsAtLeastPayload");
207  }
208 
213  MutableStorage()->removeMember("setStepsAtLeastPayload");
214  }
215 
216 
221  const GamesAchievementSetStepsAtLeast get_set_steps_at_least_payload() const;
222 
232  GamesAchievementSetStepsAtLeast mutable_setStepsAtLeastPayload();
233 
239  bool has_update_type() const {
240  return Storage().isMember("updateType");
241  }
242 
247  MutableStorage()->removeMember("updateType");
248  }
249 
250 
254  const StringPiece get_update_type() const {
255  const Json::Value& v = Storage("updateType");
256  if (v == Json::Value::null) return StringPiece("");
257  return StringPiece(v.asCString());
258  }
259 
279  void set_update_type(const StringPiece& value) {
280  *MutableStorage("updateType") = value.data();
281  }
282 
283  private:
284  void operator=(const AchievementUpdateRequest&);
285 }; // AchievementUpdateRequest
286 } // namespace google_games_api
287 #endif // GOOGLE_GAMES_API_ACHIEVEMENT_UPDATE_REQUEST_H_
void clear_kind()
Definition: achievement_update_request.h:173
const StringPiece get_update_type() const
Definition: achievement_update_request.h:254
void clear_set_steps_at_least_payload()
Definition: achievement_update_request.h:212
bool has_set_steps_at_least_payload() const
Definition: achievement_update_request.h:205
void set_kind(const StringPiece &value)
Definition: achievement_update_request.h:195
bool has_kind() const
Definition: achievement_update_request.h:166
void set_update_type(const StringPiece &value)
Definition: achievement_update_request.h:279
void clear_update_type()
Definition: achievement_update_request.h:246
const StringPiece get_kind() const
Definition: achievement_update_request.h:181
Definition: games_achievement_set_steps_at_least.h:52
void clear_increment_payload()
Definition: achievement_update_request.h:139
bool has_update_type() const
Definition: achievement_update_request.h:239
Definition: achievement_definition.cc:41
const StringPiece GetTypeName() const
Definition: achievement_update_request.h:86
Definition: achievement_definition.h:39
bool has_increment_payload() const
Definition: achievement_update_request.h:132
Definition: games_achievement_increment.h:52
Definition: achievement_update_request.h:53
bool has_achievement_id() const
Definition: achievement_update_request.h:95
const StringPiece get_achievement_id() const
Definition: achievement_update_request.h:110
void set_achievement_id(const StringPiece &value)
Definition: achievement_update_request.h:123
void clear_achievement_id()
Definition: achievement_update_request.h:102