games  v1
achievement_reveal_response.h
1 // Copyright 2010 Google Inc.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License"); you may not
4 // use this file except in compliance with the License. You may obtain a copy of
5 // the License at
6 //
7 // http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
11 // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
12 // License for the specific language governing permissions and limitations under
13 // the License.
14 
15 // This code was generated by google-apis-code-generator 1.5.1
16 // Build date: 2018-10-08 17:45:39 UTC
17 // on: 2020-03-07, 08:12:42 UTC
18 // C++ generator version: 0.1.4
19 
20 // ----------------------------------------------------------------------------
21 // NOTE: This file is generated from Google APIs Discovery Service.
22 // Service:
23 // Google Play Game Services API (games/v1)
24 // Generated from:
25 // Version: v1
26 // Revision: 358
27 // Generated by:
28 // Tool: google-apis-code-generator 1.5.1
29 // C++: 0.1.4
30 #ifndef GOOGLE_GAMES_API_ACHIEVEMENT_REVEAL_RESPONSE_H_
31 #define GOOGLE_GAMES_API_ACHIEVEMENT_REVEAL_RESPONSE_H_
32 
33 #include <string>
34 #include "googleapis/base/macros.h"
35 #include "googleapis/client/data/jsoncpp_data.h"
36 #include "googleapis/strings/stringpiece.h"
37 
38 namespace Json {
39 class Value;
40 } // namespace Json
41 
42 namespace google_games_api {
43 using namespace googleapis;
44 
50 class AchievementRevealResponse : public client::JsonCppData {
51  public:
57  static AchievementRevealResponse* New();
58 
64  explicit AchievementRevealResponse(const Json::Value& storage);
65 
71  explicit AchievementRevealResponse(Json::Value* storage);
72 
76  virtual ~AchievementRevealResponse();
77 
83  const StringPiece GetTypeName() const {
84  return StringPiece("google_games_api::AchievementRevealResponse");
85  }
86 
92  bool has_current_state() const {
93  return Storage().isMember("currentState");
94  }
95 
100  MutableStorage()->removeMember("currentState");
101  }
102 
103 
107  const StringPiece get_current_state() const {
108  const Json::Value& v = Storage("currentState");
109  if (v == Json::Value::null) return StringPiece("");
110  return StringPiece(v.asCString());
111  }
112 
129  void set_current_state(const StringPiece& value) {
130  *MutableStorage("currentState") = value.data();
131  }
132 
138  bool has_kind() const {
139  return Storage().isMember("kind");
140  }
141 
145  void clear_kind() {
146  MutableStorage()->removeMember("kind");
147  }
148 
149 
153  const StringPiece get_kind() const {
154  const Json::Value& v = Storage("kind");
155  if (v == Json::Value::null) return StringPiece("");
156  return StringPiece(v.asCString());
157  }
158 
167  void set_kind(const StringPiece& value) {
168  *MutableStorage("kind") = value.data();
169  }
170 
171  private:
172  void operator=(const AchievementRevealResponse&);
173 }; // AchievementRevealResponse
174 } // namespace google_games_api
175 #endif // GOOGLE_GAMES_API_ACHIEVEMENT_REVEAL_RESPONSE_H_
void set_kind(const StringPiece &value)
Definition: achievement_reveal_response.h:167
void set_current_state(const StringPiece &value)
Definition: achievement_reveal_response.h:129
const StringPiece get_kind() const
Definition: achievement_reveal_response.h:153
void clear_kind()
Definition: achievement_reveal_response.h:145
void clear_current_state()
Definition: achievement_reveal_response.h:99
Definition: achievement_definition.cc:41
Definition: achievement_definition.h:39
bool has_current_state() const
Definition: achievement_reveal_response.h:92
const StringPiece GetTypeName() const
Definition: achievement_reveal_response.h:83
bool has_kind() const
Definition: achievement_reveal_response.h:138
const StringPiece get_current_state() const
Definition: achievement_reveal_response.h:107
Definition: achievement_reveal_response.h:50