Native Client

Structs

Interface or Structure List

struct  PP_ArrayOutput
 A structure that defines a way for the browser to return arrays of data to the plugin. More...
struct  PP_CompletionCallback
 Any method that takes a PP_CompletionCallback has the option of completing asynchronously if the operation would block. More...
struct  PP_FileInfo
 The PP_FileInfo struct represents all information about a file, such as size, type, and creation time. More...
struct  PP_InputEvent_Key
 The PP_InputEvent_Key struct represents a key up or key down event. More...
struct  PP_InputEvent_Character
 The PP_InputEvent_Character struct represents a typed character event. More...
struct  PP_InputEvent_Mouse
 The PP_InputEvent_Mouse struct represents all mouse events except mouse wheel events. More...
struct  PP_InputEvent_Wheel
 The PP_InputEvent_Wheel struct represents all mouse wheel events. More...
struct  PP_Point
 The PP_Point structure defines the integer x and y coordinates of a point. More...
struct  PP_FloatPoint
 The PP_FloatPoint structure defines the floating-point x and y coordinates of a point. More...
struct  PP_Rect
 The PP_Rect struct contains the size and location of a 2D rectangle. More...
struct  PP_Size
 The PP_Size struct contains the size of a 2D rectangle. More...
union  PP_VarValue
 The PP_VarValue union stores the data for any one of the types listed in the PP_VarType enum. More...
struct  PP_Var
 The PP_VAR struct is a variant data type and can contain any value of one of the types named in the PP_VarType enum. More...
struct  PP_GamepadSampleData
 The data for one gamepad device. More...
struct  PP_GamepadsSampleData
 The data for all gamepads connected to the system. More...
struct  PP_ImageDataDesc
 The PP_ImageDataDesc structure represents a description of image data. More...

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