To download the latest stable builds (updated ~monthly) see:
Version 1.0.1638.0
Stable Monthly Release - 2021-10-11
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Release Notes
- Allow custom tile servers to be passed to Maps SDK for Unity.
Version 1.0.1572.0
Unstable Daily Release - 2021-08-06
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Release Notes
- Allow custom tile servers to be passed to Maps SDK for Unity.
Version 1.0.1516.0
Stable Monthly Release - 2021-05-11
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Version 1.0.1492.0
Unstable Daily Release - 2021-04-07
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Release Notes
- Removed use of AndroidJNI API deprecated in Unity 2019.1.
Version 1.0.1476.1
Stable Monthly Release - 2021-03
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Version 1.0.1471.0
Unstable Daily Release - 2021-03-17
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Release Notes
- Added MapsService.Use32BitMeshIndexBuffers to enable features (such as ModeledStructures) with more than 65535 vertices. Previously, these features would not be generated.
Version 1.0.1455.0
Unstable Daily Release - 2021-02-18
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Release Notes
- Moved LatLngPropertyDrawer and Sdk About window scripts from GoogleMaps/Editor into the managed Google.Maps.Editor library.
- Fixes a bug where MercatorTileCoords.Neighbors would return an incorrect list of neighbors when called on a zoom level 0 tile.
Version 1.0.1451.0
Unstable Daily Release - 2021-02-14
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Version 1.0.1443.0
Unstable Daily Release - 2021-02-08
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Release Notes
- Examples previously provided as a part of GoogleMaps.unitypackage can now be found in GoogleMapsExamples.unitypackage. To ensure no breakages occur in future upgrades please either remove the examples in your project, or continue importing both GoogleMaps.unitypackage and GoogleMapsExamples.unitypackage.
Version 1.0.1438.0
Stable Monthly Release - 2021-02
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Version 1.0.1431.0
Unstable Daily Release - 2021-01-27
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Release Notes
- Unexpected exceptions within the SDK will now be re-thrown as an UnhandledException. This includes exceptions thrown by user code, e.g. through a delegate provided as a parameter to an SDK method.
Version 1.0.1417.2
Stable Monthly Release - 2021-01
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Release Notes
- Clarified documentation in Universal Render Pipeline example readme file.
- Clarified documentation in Universal Render Pipeline example readme file.
Version 1.0.1419.0
Unstable Daily Release - 2021-01-15
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Release Notes
- Clarified documentation in Universal Render Pipeline example readme file.
Version 1.0.1418.0
Unstable Daily Release - 2021-01-14
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Release Notes
- A Universal Render Pipeline compatible example has been included in GoogleMaps/Examples/URPExample. Due to packaging limitations, this example requires some manual modification before running. See URPExample/ReadmeURP.txt for details.
Version 1.0.1417.1
Unstable Daily Release - 2021-01-13
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Release Notes
- A Universal Render Pipeline compatible example has been included in GoogleMaps/Examples/URPExample. Due to packaging limitations, this example requires some manual modification before running. See URPExample/ReadmeURP.txt for details.
Version 1.0.1380.0
Unstable Daily Release - 2020-12-07
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Release Notes
- Fixed a bug where the ground plane was disabled in the HelloWorld example scene.
- Rename Google.Maps.Coord.TileCoord to MercatorTileCoords.
Version 1.0.1375.0
Stable Monthly Release - 2020-12
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Release Notes
- Renamed Google.Maps.Coord.Coords to Google.Maps.Coord.Projection.
Version 1.0.1363.0
Unstable Daily Release - 2020-11-20
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Version 1.0.1360.0
Unstable Daily Release - 2020-11-17
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Version 1.0.1359.0
Unstable Daily Release - 2020-11-16
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Version 1.0.1356.0
Unstable Daily Release - 2020-11-13
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Version 1.0.1355.0
Unstable Daily Release - 2020-11-12
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Version 1.0.1342.0
Stable Monthly - 2020-11
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Release Notes
- Fixed bug causing MapsService.NetworkPoolSize to be exceeded when terrain is enabled. If you have decreased NetworkPoolSize from the current default value of 100 and you are using terrain then you may need to increase it after this fix to avoid degradation of tile loading performance.
- Fixed the pop-out UI in example scenes extending too far out.
Version 1.0.1338.0
Unstable Daily Release - 2020-10-26
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Version 1.0.1327.1
Stable Monthly - 2020-10
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Release Notes
- Fixed bug causing MapsService.NetworkPoolSize to be exceeded when terrain is enabled. If you have decreased NetworkPoolSize from the current default value of 100 and you are using terrain then you may need to increase it after this fix to avoid degradation of tile loading performance.
Version 1.0.1327.0
Unstable Daily Release - 2020-10-14
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Release Notes
- Resolved issue related to cache invalidation when users change countries.
Version 1.0.1326.0
Unstable Daily Release - 2020-10-13
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Version 1.0.1322.0
Unstable Daily Release - 2020-10-09
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Version 1.0.1321.0
Unstable Daily Release - 2020-10-08
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Release Notes
- Added an example shader for intersections.
Version 1.0.1320.0
Unstable Daily Release - 2020-10-07
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Version 1.0.1315.0
Unstable Daily Release - 2020-10-02
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Version 1.0.1313.0
Unstable Daily Release - 2020-09-30
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Version 1.0.1312.0
Unstable Daily Release - 2020-09-29
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Release Notes
- Fixed MapLoader only loading tiles in the viewport when RegionShape was set to Circle.
Version 1.0.1306.1
Stable Monthly - 2020-09-24
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Release Notes
Version 1.0.1306.0
Unstable Daily Release - 2020-09-23
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Release Notes
- Renamed the Pathfinding example folder to RoadLattice.
- Adds Terrain Elevation to the Maps Unity SDK. Add real-world topography to your games by enabling Terrain in MapsService. View the Terrain example scene in the 04_Advanced examples directory for example usage. For more information, visit developers.google.com/maps/documentation/gaming/elevation
- MapsService.EnableExhaustiveIntersectionReconstruction has been deprecated. This functionality is now enabled by default.
Version 1.0.1305.0
Unstable Daily Release - 2020-09-22
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Version 1.0.1303.0
Unstable Daily Release - 2020-09-21
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Version 1.0.1301.0
Unstable Daily Release - 2020-09-19
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Release Notes
- Attribution text is now shown on tablet devices. See https://developers.google.com/maps/documentation/gaming/unity_attribution for more information.
Version 1.0.1299.0
Unstable Daily Release - 2020-09-17
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Version 1.0.1296.0
Unstable Daily Release - 2020-09-14
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Version 1.0.1293.0
Unstable Daily Release - 2020-09-11
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Version 1.0.1291.0
Unstable Daily Release - 2020-09-09
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Release Notes
- Made improvements to the editor of MapsService.
- Added optional parameter PathOptions to RoadLattice.FindPath and RoadLattice.UncheckedFindPath that allows custom neighbor and heuristic functions to be used.
- Updated Terrain example scene code with more memory efficient texture copying.
Version 1.0.1290.0
Unstable Daily Release - 2020-09-08
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Release Notes
- Updated the traffic example scene to remove non-road segments from intersections and pathfinding.
Version 1.0.1289.0
Unstable Daily Release - 2020-09-07
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Release Notes
- Added IntersectionArm.Cancel for cancelling the construction of specific intersection arms.
Version 1.0.1285.0
Unstable Daily Release - 2020-09-03
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Version 1.0.1284.0
Unstable Daily Release - 2020-09-02
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Version 1.0.1283.0
Unstable Daily Release - 2020-09-01
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Version 1.0.1282.0
Unstable Daily Release - 2020-08-31
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Release Notes
- Allowed clients to override the language used to localize map content by setting MapsService.LanguageCode before the map is initialized.
Version 1.0.1280.0
Unstable Daily Release - 2020-08-31
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Version 1.0.1277.0
Unstable Daily Release - 2020-08-28
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Version 1.0.1276.0
Unstable Daily Release - 2020-08-27
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Release Notes
- The road lattice and mixed zoom features are now compatible with each other.
Version 1.0.1275.0
Unstable Daily Release - 2020-08-26
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Release Notes
- The Terrain FeatureMaskTextureCreated event has been removed and replaced with a new WillCreateFeatureMaskTexture event. WillCreateFeatureMaskTexture is semantically close to FeatureMaskTextureCreated, but now allows for the customisation of a RenderTextureDescriptor for creating the feature mask render texture, instead of the feature mask texture itself. This allows for more efficient memory management of temporary textures and reduced peak memory use.
Version 1.0.1274.0
Unstable Daily Release - 2020-08-25
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Version 1.0.1273.0
Unstable Daily Release - 2020-08-24
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Release Notes
- Fixed a compatibility issue with the Google Play Billing plugin for Unity.
Version 1.0.1269.0
Unstable Daily Release - 2020-08-20
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Release Notes
- Added a public static property to the MapsService that provides relevant details about the current version of the Maps SDK (including the Unity Version it was built against). This same version information is used in the "Maps SDK for Unity > About" page as well.
- Fixed bug in TryShutdown.
Version 1.0.1263.0
Unstable Daily Release - 2020-08-14
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Release Notes
- Fixed bug that could in rare cases cause a particular tile to stop loading/unloading until the application is restarted.
Version 1.0.1260.0
Unstable Daily Release - 2020-08-11
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Release Notes
- Fixed a bug where the TerrainStyle.Builder copy constructor would overwrite the AlphaMapResolutionMetersPerPixel field with the value of the BaseMapResolutionMetersPerPixel field.
- Fixed issue where certain road segments would have invalid geometry.
Version 1.0.1259.0
Unstable Daily Release - 2020-08-10
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Version 1.0.1258.1
Stable Release - 2020-08-09
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Release Notes
- Resolved issue with intersection objects being saved during edit-time preview.
Version 1.0.1258.0
Unstable Daily Release - 2020-08-09
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Release Notes
- Intersection map features are now available (in beta). Enable this feature from the MapsService.
- Added RoadLattice.FindNodeAt(ulong) for retrieving a RoadLatticeNode from its LocationUID.
Version 1.0.1254.0
Unstable Daily Release - 2020-08-05
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Version 1.0.1252.0
Unstable Daily Release - 2020-08-03
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Version 1.0.1251.0
Unstable Daily Release - 2020-08-02
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Release Notes
- Fixed several bugs with placing buildings on Terrain, and ensures they are sufficiently tall that their roofs do not clip with the Terrain.
Version 1.0.1250.0
Unstable Daily Release - 2020-08-01
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Release Notes
- Error messages logged to the Unity console now link to additional documentation.
Version 1.0.1243.0
Unstable Daily Release - 2020-07-25
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Version 1.0.1239.0
Unstable Daily Release - 2020-07-21
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Version 1.0.1234.0
Unstable Daily Release - 2020-07-16
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Version 1.0.1232.0
Unstable Daily Release - 2020-07-14
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Release Notes
- Fixed the LocationFollower example script not properly following the player's location.
Version 1.0.1228.0
Unstable Daily Release - 2020-07-10
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Version 1.0.1224.0
Unstable Daily Release - 2020-07-06
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Version 1.0.1221.0
Stable Release - 2020-07-03
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Version 1.0.1220.0
Unstable Daily Release - 2020-07-02
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Version 1.0.1219.0
Unstable Daily Release - 2020-07-01
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Version 1.0.1214.0
Unstable Daily Release - 2020-06-26
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Version 1.0.1210.0
Unstable Daily Release - 2020-06-22
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Version 1.0.1202.0
Stable Release - 2020-06-13
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Release Notes
- Initial Release.