Google.Maps.Unity.Intersections.RoadLatticeSegment.TaggedLocation

A vertex definition giving the location of the vertex and a tag indicating if the vertex if on a Tile boundary.

Summary

Constructors and Destructors

TaggedLocation(GlobalCoordinate location, bool onBoundary, RoadLatticeNode.Source source)
Constructor.

Public attributes

Location
readonly GlobalCoordinate
The location.
OnBoundary
readonly bool
Whether this location is on a tile boundary.
Source
readonly RoadLatticeNode.Source
Indicates if this node came from the server of was generated on the client, e.g., by segment intersection detection.

Public functions

ToString()
override string

Public attributes

Location

readonly GlobalCoordinate Google::Maps::Unity::Intersections::RoadLatticeSegment::TaggedLocation::Location

The location.

OnBoundary

readonly bool Google::Maps::Unity::Intersections::RoadLatticeSegment::TaggedLocation::OnBoundary

Whether this location is on a tile boundary.

Source

readonly RoadLatticeNode.Source Google::Maps::Unity::Intersections::RoadLatticeSegment::TaggedLocation::Source

Indicates if this node came from the server of was generated on the client, e.g., by segment intersection detection.

Public functions

TaggedLocation

 Google::Maps::Unity::Intersections::RoadLatticeSegment::TaggedLocation::TaggedLocation(
  GlobalCoordinate location,
  bool onBoundary,
  RoadLatticeNode.Source source
)

Constructor.

Details
Parameters
location
Location in world space
onBoundary
Whether the location is on a tile boundary
source
Whether this location is from server or client generated

ToString

override string Google::Maps::Unity::Intersections::RoadLatticeSegment::TaggedLocation::ToString()