Google.Maps.Unity

Summary

Enumerations

StaticBatchingPolicyType{
  Default,
  Batch,
  DoNotBatch
}
enum
A set of values that specify whether created GameObjects are statically-batched by Unity.

Classes

Google.Maps.Unity.AreaWaterComponent

Encapsulates metadata associated with a GameObject constructed from an Feature.AreaWater.

Google.Maps.Unity.ExtrudedStructureComponent

Encapsulates metadata associated with a GameObject constructed from an Feature.ExtrudedStructure.

Google.Maps.Unity.GameObjectManager

The GameObject manager, which tracks destroyed GameObjects.

Google.Maps.Unity.LineWaterComponent

Encapsulates metadata associated with a GameObject constructed from a Feature.LineWater.

Google.Maps.Unity.MapFeatureComponent

Encapsulates metadata associated with a GameObject constructed from a Feature.MapFeature.

Google.Maps.Unity.ModeledStructureComponent

Metadata associated with a GameObject constructed from a Feature.ModeledStructure.

Google.Maps.Unity.RegionComponent

Encapsulates metadata associated with a GameObject constructed from a Feature.Region.

Google.Maps.Unity.SegmentComponent

Encapsulates metadata associated with a GameObject constructed from a Feature.Segment.

Namespaces

Google.Maps.Unity.GameObjectFactory
Google.Maps.Unity.Intersections

Enumerations

StaticBatchingPolicyType

 StaticBatchingPolicyType

A set of values that specify whether created GameObjects are statically-batched by Unity.

Properties
Batch

Attempt to statically-batch the GameObject created from this MapFeature. This value overrides the global default set in MapsService.StaticBatching.

Default

Use the default static-batching policy set in MapsService.StaticBatching.

DoNotBatch

Do not attempt to statically-batch the GameObject created from this MapFeature. This value overrides the global default set in MapsService.StaticBatching.