NOTICE: Google Maps Platform gaming services is deprecated as of October 18, 2021. Current users will have continued access until December 31, 2022. During this time, we will continue to provide support and fixes to major bugs and outages. See the Gaming Services Transition Guide for resources to help you plan the next steps for your projects.
Stay organized with collections Save and categorize content based on your preferences.

Google.Maps.MetadataOptions

Options controlling the addition of metadata to game objects generated by Musk.

Summary

Public types

MethodType{
  NONE,
  UNITY_COMPONENTS,
  METADATA_REGISTER
}
enum
Which method should be used to attach metadata to game objects?

Public attributes

MetadataRegister
Metadata register to use when MethodType.METADATA_REGISTER is selected.
Method = MethodType.UNITY_COMPONENTS
Method to use to attach metadata to game objects.

Public types

MethodType

 MethodType

Which method should be used to attach metadata to game objects?

Properties
METADATA_REGISTER

Use a metadata register.

NONE

Don't attach any metadata to game objects.

UNITY_COMPONENTS

Attach metadata in the form of Unity components (slow).

Public attributes

MetadataRegister

MetadataRegister MetadataRegister

Metadata register to use when MethodType.METADATA_REGISTER is selected.

Method

MethodType Method = MethodType.UNITY_COMPONENTS

Method to use to attach metadata to game objects.