Google. Maps. Feature. Style. ModeledStructureStyle
Encapsulates immutable styling information used to control how GameObjects are generated from ModeledStructures.
Summary
Inheritance
Inherits from: Google.Maps.GameObjectStyle
Public static attributes |
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DefaultStyle = new Builder().Build()
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readonly ModeledStructureStyle
Default styles.
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Properties |
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Material
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Material
A Material to apply to the entire building. The default value is null.
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Prefab
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GameObject
If this property is set, then it replaces all of the GamesObjects that the style is applied to—with this prefab. The default value is null.
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Public functions |
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AsBuilder()
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Returns a new Builder based on this style object.
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Classes |
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Google. |
The ModeledStructureStyle builder. |
Public static attributes
Properties
Material
Material Material
A Material to apply to the entire building. The default value is null.
Prefab
GameObject Prefab
If this property is set, then it replaces all of the GamesObjects that the style is applied to—with this prefab. The default value is null.