# Game ready method

    ready(): void;

The game has finished loading and is ready to play.

Your game should call `ready` as soon as its main menu (not its loading screen)
is both displayed and interactive. You may use this call to hide loading screens
or indicators. At this point your game, or at least the first level, should be
loaded.

## Requirements

- Your game **must** call this method when your game is ready for user interaction. This could be either a main menu or the core game content itself.
- Your game **must not** call this method while there are still non-interactable elements being displayed to the user, such as splash screens or loading screens.