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gpg::GameServices::FetchServerAuthCodeResponse

#include <game_services.h>

Holds data for a server auth token, along with a response status.

Summary

Public attributes

code
std::string
The server auth code for the server.
status
Can be one of the values enumerated in ResponseStatus.

Public attributes

code

std::string gpg::GameServices::FetchServerAuthCodeResponse::code

The server auth code for the server.

status

ResponseStatus gpg::GameServices::FetchServerAuthCodeResponse::status

Can be one of the values enumerated in ResponseStatus.