The first part of this sprint requires advance preparation: inviting the right people to share quick 5 minute presentations on: Business goals, Technology capability, User need.
In this phase, the team starts developing their focus and strategy. This happens by defining the central journey they want to create for their users.
Often, teams choose the first ready idea to pursue. The diverge phase encourages the team to do the opposite: to first generate as many ideas as possible before they commit to the best option. In this stage, everyone is encouraged to work individually to sketch ideas.
In this section it's time for the team to review all the ideas from the Diverge phase and vote for the best options. The team can then choose 1-3 idea to prototype and test.
Rapid prototyping allows you to test out your ideas without investing a ton of time, money, or resources. By doing so, you will know earlier what aspects of your ideas fail and which have potential.
This final phase is when it's time to answer the hardest question in design: "Is this idea any good?" To that end, the team should invite potential users to test their ideas. They get to watch users interact with the prototype and take notes.
Product Design Sprint Playbook
This slidedeck is designed to help a sprint master lead their team through a 5 day sprint to create a new product or feature of a product