# GCKGameplayState.h File

[Enumerations](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#enum-members) GCKGameplayState.h File Reference GCKGameplayState enum.
[More...](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#details)

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| ## Enumerations ||
| enum | [GCKGameplayState](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#a4154426d931e8848dae63734e124a410) { [GCKGameplayStateUnknown](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#a4154426d931e8848dae63734e124a410a7198db6a472dd79cf4cbcf3f877d3ad1) = 0, [GCKGameplayStateLoading](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#a4154426d931e8848dae63734e124a410a37afe120e6c6a1e933403309d8e8c4e7) = 1, [GCKGameplayStateRunning](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#a4154426d931e8848dae63734e124a410aab6708f08437c0d52b2af966d55f03c3) = 2, [GCKGameplayStatePaused](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#a4154426d931e8848dae63734e124a410ad289e1d6beab0c76e85e4f6f2c311531) = 3, [GCKGameplayStateShowingInfoScreen](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#a4154426d931e8848dae63734e124a410abcc7715dc0a593960bdfb4ab8c644901) = 4 } |
|   | An enum describing gameplay states. [More...](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#a4154426d931e8848dae63734e124a410) |
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## Detailed Description

GCKGameplayState enum.

## Enumeration Type Documentation

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| enum [GCKGameplayState](https://developers.google.com/cast/v3/reference/ios/g_c_k_gameplay_state_8h#a4154426d931e8848dae63734e124a410) |

An enum describing gameplay states.

**[Deprecated:](https://developers.google.com/cast/v3/reference/ios/deprecated#_deprecated000021)**
:   The Game Manager API is no longer supported and will be removed in a future release.

| Enumerator ||
|---|---|
| GCKGameplayStateUnknown | Unknown gameplay state. |
| GCKGameplayStateLoading | Game state for game is loading. |
| GCKGameplayStateRunning | Game state for game is running. |
| GCKGameplayStatePaused | Game state for game is paused. |
| GCKGameplayStateShowingInfoScreen | Game state for game is showing an information screen. |