- GCKMediaControlChannelResumeStatePause: GCKMediaCommon.h
- GCKMediaControlChannelResumeStatePlay: GCKMediaCommon.h
- GCKMediaControlChannelResumeStateUnchanged: GCKMediaCommon.h
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최종 업데이트: 2025-07-25(UTC)
[[["이해하기 쉬움","easyToUnderstand","thumb-up"],["문제가 해결됨","solvedMyProblem","thumb-up"],["기타","otherUp","thumb-up"]],[["필요한 정보가 없음","missingTheInformationINeed","thumb-down"],["너무 복잡함/단계 수가 너무 많음","tooComplicatedTooManySteps","thumb-down"],["오래됨","outOfDate","thumb-down"],["번역 문제","translationIssue","thumb-down"],["샘플/코드 문제","samplesCodeIssue","thumb-down"],["기타","otherDown","thumb-down"]],["최종 업데이트: 2025-07-25(UTC)"],[[["`GCKMediaControlChannelResumeState` defines the state of media playback when resuming a Cast session, including pausing, playing, or remaining unchanged."],["This state is communicated through the constants `GCKMediaControlChannelResumeStatePause`, `GCKMediaControlChannelResumeStatePlay`, and `GCKMediaControlChannelResumeStateUnchanged`, all defined in the `GCKMediaCommon.h` header file."],["Developers can use these constants to control media playback behavior when a Cast session is resumed, ensuring a consistent user experience across devices."]]],["The content defines three states for a media control channel's resume functionality: `GCKMediaControlChannelResumeStatePause`, indicating a paused state; `GCKMediaControlChannelResumeStatePlay`, indicating a playing state; and `GCKMediaControlChannelResumeStateUnchanged`, representing no change in the playback state. These states are found in the `GCKMediaCommon.h` header file within the iOS Cast framework. Each state is linked to its specific definition within the file.\n"]]