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blockly > WorkspaceAudio > load
WorkspaceAudio.load() method
Load an audio file. Cache it, ready for instantaneous playing.
Signature:
load(filenames: string[], name: string): void;
Parameters
Parameter |
Type |
Description |
filenames |
string[] |
List of file types in decreasing order of preference (i.e. increasing size). E.g. ['media/go.mp3', 'media/go.wav'] Filenames include path from Blockly's root. File extensions matter. |
name |
string |
Name of sound. |
Returns:
void
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Last updated 2024-09-18 UTC.
[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2024-09-18 UTC."],[[["The `WorkspaceAudio.load()` method caches audio files for immediate playback within Blockly workspaces."],["It accepts a list of filenames with prioritized file types and a unique name for identifying the sound."],["File paths provided should be relative to Blockly's root directory, including file extensions."]]],[]]